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Started by Auri at 02-14-2007 4:33 PM. Topic has 1 replies.
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02-14-2007, 4:33 PM
Auri
Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS2PSP v2.0 (Capcom Play System 2)
Attachment:
cps2psp_2.0.zip
Changes for CPS2 Emulator
Due to merging the NCDZPSP source, all of the source (code) has been rewritten.
Added a Japanese interface version to all of the emulators. Compared with the English language version, the Japanese language version consumes about an extra 800KB of memory.
Added compatibility with MAME Plus! style command lists. Please place command.dat in the same directory as the EBOOT.PBP. Also, when using a Japanese language command list, an approximate 800KB of extra memory is consumed.
Although the amount of items that can be set in the makefile have increased, it is better not to use UI_BPP32 outside of NCDZPSP. You can compile with it, but instances occur where there's not enough memory and games won't launch.
Fixed Bugs
Fixed a bug where there wasn't enough memory for a portion of games and sometimes the screen would get messed up.
Description Source: DCEmu
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www.hackingpsp.com
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02-14-2007, 4:34 PM
Auri
Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS2PSP v2.0 Ad-Hoc
Attachment:
cps2psp_2.0_adhoc.zip
Ad-hoc Version
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Author, Hacking the PSP
www.hackingpsp.com
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