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Started by Auri at 02-14-2007 4:33 PM. Topic has 1 replies.

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   02-14-2007, 4:33 PM
Auri is not online. Last active: 6/18/2008 2:51:17 AM Auri



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Joined on 12-07-2005
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CPS2PSP v2.0 (Capcom Play System 2)

Attachment: cps2psp_2.0.zip
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Changes for CPS2 Emulator
  • Due to merging the NCDZPSP source, all of the source (code) has been rewritten.
  • Added a Japanese interface version to all of the emulators. Compared with the English language version, the Japanese language version consumes about an extra 800KB of memory.
  • Added compatibility with MAME Plus! style command lists. Please place command.dat in the same directory as the EBOOT.PBP. Also, when using a Japanese language command list, an approximate 800KB of extra memory is consumed.
  • Although the amount of items that can be set in the makefile have increased, it is better not to use UI_BPP32 outside of NCDZPSP. You can compile with it, but instances occur where there's not enough memory and games won't launch.
Fixed Bugs
  • Fixed a bug where there wasn't enough memory for a portion of games and sometimes the screen would get messed up.
Description Source: DCEmu

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   02-14-2007, 4:34 PM
Auri is not online. Last active: 6/18/2008 2:51:17 AM Auri



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Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS2PSP v2.0 Ad-Hoc

Attachment: cps2psp_2.0_adhoc.zip
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Ad-hoc Version 

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Hacking the PSP » Hombrew Softwar... » Emulators » CPS2PSP v2.0 (Capcom Play System 2)

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