CPS2PSP v2.0 (Capcom Play System 2)

Emulators

CPS2PSP v2.0 (Capcom Play System 2)


Auri 02-14-2007, 4:33 PM
Changes for CPS2 Emulator
  • Due to merging the NCDZPSP source, all of the source (code) has been rewritten.
  • Added a Japanese interface version to all of the emulators. Compared with the English language version, the Japanese language version consumes about an extra 800KB of memory.
  • Added compatibility with MAME Plus! style command lists. Please place command.dat in the same directory as the EBOOT.PBP. Also, when using a Japanese language command list, an approximate 800KB of extra memory is consumed.
  • Although the amount of items that can be set in the makefile have increased, it is better not to use UI_BPP32 outside of NCDZPSP. You can compile with it, but instances occur where there's not enough memory and games won't launch.
Fixed Bugs
  • Fixed a bug where there wasn't enough memory for a portion of games and sometimes the screen would get messed up.
Description Source: DCEmu

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Author, Hacking the PSP
www.hackingpsp.com

CPS2PSP v2.0 Ad-Hoc


Auri 02-14-2007, 4:34 PM
Ad-hoc Version 

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Author, Hacking the PSP
www.hackingpsp.com
Copyright (c) 2005-2008 Auri Rahimzadeh

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