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Started by Auri at 02-14-2007 4:29 PM. Topic has 1 replies.

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   02-14-2007, 4:29 PM
Auri is not online. Last active: 6/18/2008 2:51:17 AM Auri



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Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS1PSP v2.0 (Capcom Play System)

Attachment: cps1psp_2.0.zip
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Changes for CPS1 Emulator
  • Implemented changes from MAME 0.112u1. I've changed it to use different cache files for mpang and mpangj so please be aware of this. (Although in reality there's only a few dots different)
  • Changed the cache file version. Please remake all of your cache files with the included romcnv_cps2.exe (file).
Fixed Bugs
  • Fixed a bug where there were instances with line scroll where sprites couldn't be drawn correctly.
Changes
  • Changed the sprite texture format to a joint use of CLUT8 and RGBA5551.
  • Added AdHoc compatibility.
  • Changed it so that the sound sample rate can be changed without relaunching.
Description Source: DCEmu

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   02-14-2007, 4:31 PM
Auri is not online. Last active: 6/18/2008 2:51:17 AM Auri



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Joined on 12-07-2005
Indianapolis, Indiana
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CPS1PSP v2.0 Ad-hoc

Attachment: cps1psp_2.0_adhoc.zip
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Ad-hoc Version

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Hacking the PSP » Hombrew Softwar... » Emulators » CPS1PSP v2.0 (Capcom Play System)

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