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Started by Auri at 02-14-2007 4:29 PM. Topic has 1 replies.
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02-14-2007, 4:29 PM
Auri
Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS1PSP v2.0 (Capcom Play System)
Attachment:
cps1psp_2.0.zip
Changes for CPS1 Emulator
Implemented changes from MAME 0.112u1. I've changed it to use different cache files for mpang and mpangj so please be aware of this. (Although in reality there's only a few dots different)
Changed the cache file version.
Please remake all of your cache files with the included romcnv_cps2.exe (file).
Fixed Bugs
Fixed a bug where there were instances with line scroll where sprites couldn't be drawn correctly.
Changes
Changed the sprite texture format to a joint use of CLUT8 and RGBA5551.
Added AdHoc compatibility.
Changed it so that the sound sample rate can be changed without relaunching.
Description Source: DCEmu
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Author, Hacking the PSP
www.hackingpsp.com
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02-14-2007, 4:31 PM
Auri
Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
CPS1PSP v2.0 Ad-hoc
Attachment:
cps1psp_2.0_adhoc.zip
Ad-hoc Version
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Author, Hacking the PSP
www.hackingpsp.com
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