TARGET = rrPSPSDK = $(shell psp-config --pspsdk-path)PSPBIN = $(shell psp-config --psp-prefix)/binSDL_CONFIG = $(PSPBIN)/sdl-configO = oOBJS = $(TARGET).$(O) foe.$(O) foecommand.$(O) barragemanager.$(O) boss.$(O) ship.$(O) laser.$(O) \ frag.$(O) background.$(O) letterrender.$(O) shot.$(O) \ screen.$(O) vector.$(O) degutil.$(O) rand.$(O) mt19937int.$(O) \ soundmanager.$(O) attractmanager.$(O)DEFAULT_CFLAGS = $(shell $(SDL_CONFIG) --cflags)MORE_CFLAGS = -g -O2CFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS)CXXFLAGS = $(DEFAULT_CFLAGS) $(MORE_CFLAGS) -fno-exceptionsLIBS = -lbulletml -lSDL_mixer -lvorbisidec -lstdc++ -lGLU -lGL -lglut -lpsprtc $(shell $(SDL_CONFIG) --libs)EXTRA_TARGETS = EBOOT.PBPinclude $(PSPSDK)/lib/build.mak