07-21-2006, 6:55 PM
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Auri

Joined on 12-07-2005
Indianapolis, Indiana
Posts 3,679
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This just in! A small team called LTE studios, comprising of some
really accomplished developers had been working on a free 3D engine for
the Sony PSP. And today's the big day! They've just released the first
demo of their product, which they've been working very hard on.
So
you might not be a developer, and you might be wondering what the big
deal is... Well, for starters, this will encourage a lot of developers
to venture into making games. Until now, if you wanted to make a proper
homebrew game, you would need an engine to handle everything. In case
of 2d beat 'em ups, it was pretty simple. But if you wanted to create a
proper 3D game, you'd need to program everything to handle all the
data/models/sounds using an engine. And trust me, making a game engine
is one of the hardest programming challenges.
Apart from finding
a way to load/handle all the stuff, you also need to program the
physics and a lot of other really technical stuff, just so that the
seperate objects can interact just the way you want. If you want an
example, how about I give you one about a racing game. Suppose you're
one of the guys behind Need For Speed; Apart from building the cars,
tracks and other things, you'd need to build an engine to actually make
it possible to implement all that art and beauty into a game. Another
example would be the Source engine made by Valve, or the Doom3 engine
made by iD Software.
By now, I'll assume that you know quite a
bit about making games. Which brings us back to this great piece of
news. These guys have been working for months, to bring us an engine
which almost any C/C++ homebrew game developer can use to make a fully
fledged game. The talk gets a little technical now...Don't worry if you
don't understand all the mumbo jumbo. If I were you, I'd expect a lot
of great homebrew games coming out in a few weeks.
For the programmers, here are a few technical details/features:
* 3D Engine * Mixed 2D + 3D * Powerful and customizable 2D GUI * Character animation system * Particle effects * Billboards * Dynamic Lights * Powerful 2D with alpha, blend, etc.. * Six image formats supported * Eight mesh formats supported * Fonts support * Collision and physics integrated * Powerful terrain system * and much more...
Read
through the list and you'll notice a lot of pretty awesome stuff in
there. There's features in there which are mirrored around in a lot of
paid and pretty expensive engines. I'm sure everyone here is curious to
see the engine working. You're in luck! The LTE studios guys have been
kind enough to provide a demo of the engine; a kind of a proof of
concept, if you will... The final version, or the SDK will be released
soon.
The LTE studios people would like to thank Jeremy
Fitzhardinge for PSPGL, and PSMonkey. Oh, and by the way, thanks to
PSMonkey/Nexis2600 for the heads-up too!
Description Source: PSPUpdates
--- Author, Hacking the PSP www.hackingpsp.com
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