Monday, May 07, 2007 - Posts

The 'Complete' Last Generation Dev Tower Line Up

Ever wanted to have a glimpse of the development hardware used by game developers of the last generation? Well, today is your lucky day to set your eyes upon these rare gems! Above is the Microsoft XBOX Alpha Development Kit, followed by the Sony Playstation 2 TOOL Development Kit, the Nintendo GameCube Dolphin Development Kit, and last but not least the Sega Dreamcast 'Katana' Development Box. Some of these could sure have one wishing they could not only "look" but also "touch" at the same time.



You can check out more video gaming obscurities here: http://oldengineer.com

Source: DCEmu
posted by Auri with 0 Comments

Need help? A PSP GPS tutorial

If you're a fan of driving and homebrew, then you've probably heard about Deniska's Map This! application for the PSP. Combined with a compatible GPS receiver for the PSP, it can turn your handheld into a living map of your nearby environs.

Unfortunately, doing something that complicated takes time and knowledge that not everyone has. Well, Deniska's PSP Development Site has an in-depth tutorial for installing and using the GPS and the Map This! software, so you should have fewer problems getting your beloved PSP to transform into a personal navigation system.

The tutorial covers the basics of installing and setting up your own local map for your GPS system, talking about what you'll need to bring it all together, as well as the steps you'll have to take to get your local map into the GPS. The tutorial also explains how to set up your own GPS-enabled trips, once you have the entire thing put together.

If you have some time, and aren't afraid of a bunch of directions, you might want to see how it works for you. If you've got it all together, then you should be able to enjoy some pretty sweet GPS joyriding, like what these guys are doing, when you're done.

Read: PSPnavi: How to turn your PSP into a GPS Navigation System or a Map Viewer

Source: PSPUpdates
posted by Auri with 0 Comments

Map This! v0.4.99_beta with Localization Support, Basic Sound, and more

Deniska has released a new version of his GPS map viewer for the PSP called Map This! Map This! supports the official Sony PSP GPS receiver, the Holux GPSlim240, and any other self-powered GPS receiver, although not all receivers have been tested. Below is the change log according to Deniska along with his installation instructions.
This beta build features:
  • basic localization support (read and write in your own language!!)
  • basic sound (currently just key beeps and "Speed warning" message if preset speed limit is exceeded
  • improvements in geo search logic, allowing more relaxed search
Installation:
make sure that you...
  • install PSP-290 version in /PSP/GAME3XX folder (depending on your OE FW version)
  • install Holux version in /PSP/GAME150 folder
Your folders must have following structure:
  • /PSP/GAMExx/
    • mapViewer/
      • EBOOT.PBP (get appropriate version)
      • usbacc.prx (psp-290 only)
      • usbgps.prx (psp-290 only)
    • system/
    • maps/
To install bundled russian_language_pack, copy the contents of russian_language_pack folder in to system folder

To create your own language pack, you need to edit the files in the russian_language_pack folder. Make sure you define your character set in localization.txt and then create corresponding images for your new sets and danzeff keyboards.

Download Map This! v0.4.99_beta

Source: Deniska via DCEmu
posted by Auri with 0 Comments

Daedalus R11 Released

As promised, StrmnNrmn released Daedalus R11, his Nintendo 64 emulator for the PSP. StrmnNrmn's been hard at work on performance and stability so if you haven't tried Daedalus yet then maybe it's time you did. Here's the change log according to StrmnNrmn's blog:
  • [*] Large overhaul of rom settings and preferences. All settings should now be persistant.
  • [+] Native support for palettised textures for faster rendering and less memory usage.
  • [+] Provided a fixed size pool for all texture memory, to limit memory usage.
  • [+] Expansion Pak enabled by default.
  • [!] Updated rom info database to include save mechanism for many roms.
  • [!] Fix memory leak in texture cache.
  • [!] Fixed conversion of RGBA/32bpp textures with odd alignments.
  • [!] Fix crash which occurred when recolouring textures in low memory situations.
  • [^] Large rewrite of texture cache to reduce memory usage and improve performance.
  • [^] Various optimisations to the way textures are looked up in the cache and installed.
  • [^] Optimise offsetting/scaling of texture coordinates.
  • [^] Improve performance of dynarec fragment cache and reduce memory fragmentation.

Download Daedalus R11 for FW 1.50
Download Daedalus R11 for FW 1.00

Description Source: Retro Console Dev
posted by Auri with 0 Comments