Thursday, April 05, 2007 - Posts

Hackers target online consoles

Hackers and their malicious code-cracking antics have run riot on PCs for years, but experts predict videogames consoles and online games will come under increasing fire this year.

Computer security experts say that hackers may divert their efforts to attacking gamers, targeting payment systems and hijacking accounts.

"I haven't seen any malicious code that is specifically designed to run on a PlayStation 3 or an Xbox but I would expect it is not very far away," said, security analyst for Australia's Computer Emergency Response Team, MacLeonard Starkey, noting the increased integration of online connectivity in today's games consoles.

These predictions come after Xbox Live users complained of hijacked accounts, after Microsoft admitted call centres had been duped into revealing critical details to unauthorised callers, according to theage.com.

Security software maker CA 1's Stefana Muller spoke of the hacker's motivation for cracking their new targets: "I think it's going to be an 'I did it' kind of target, 'I got to exploit this gaming console'. It's obvious that once a new thing comes out, if it's cool, it will be exploited."

Read the full article here...

Mike Jackson
April 5, 2007

Source: CVG
posted by Auri with 0 Comments

Sony to focus PSP marketing on teens

Chris Kohler has an interesting article on the Wired games blog about a shift in Sony's marketing strategy for the PSP towards focusing on 13-17 year old consumers as well as the recent price drop for the handheld. It looks like they're finally coming to terms with the fact they're losing miserably to Nintendo and the DS. From the article:

"There were a few reasons," says Koller, for dropping the PSP's price now. First, Sony "received some savings on the cost of goods, which we wanted to get to the consumer." Second, "Wal-Mart sold 110,000 units in five days on Black Friday [last year] when they dropped the price to $169." Finally, the aforementioned shift to the 13-17 year old market.

The desire to more directly target that 13-17 year-old market was what led to the All I Want For Christmas Is A PSP campaign last year, Koller said. "That campaign clearly did not work," he said, but it was an attempt to "identify ways of speaking and marketing to that 13-17 year-old consumer. It was an effort to be able to target that individual in a more quiet manner and not go out and promote it and have it be something that was found. The way it was done is not correct... In the future, we'll be more clear and transparent to the consumer."

Going forward, Sony will unveil the "Dude, Get Your Own" campaign.

The idea this year, says Koller, is to "break out of the home cycle." A significant amount of PSP users in that 13-17 group play the device at home. "The teens that are doign this value the ability to utilize the portability," Koller notes paradoxically. By portability, he clarifies, he means "I can play it upstairs while my parents are watching the TV downstairs."

This, of course, is of little value to adults with their own apartments and TV sets. For teens, it is a big draw, which is one reason for the high sales in that group.

But Sony wants them to get it out of the house and "into more of a lifestyle focus." That's the reason for adding the T-Mobile hotspot functionality that Sony touted last month. Koller says that Sony will "regularly launch" firmware updates this year with functionality that is strongly directed at that 13-17 market, although he could not reveal details on any of them.

Sony has found that more and more PSP owners are using the device for multimedia applications, specifically, downloading music and movies from their PC to the PSP. "There's a lot of that," says Koller. In fact, Sony says the "second most valued use of PSP" is as a music playback device. "Music shot up substantially" over the holiday season, he says.

As for releasing a new hardware redesign of PSP that includes more onboard storage, Koller would not say.

Chris Kohler
April 4, 2007

Source: Wired
posted by Auri with 0 Comments

StrmnNrmn: Possible Daedalus R11 "within a couple of weeks"

StrmnNrmn just released version R10 of his Nintendo 64 emulator, Daedalus, on Sunday, but he's still at it and hopes to have R11 for us "within a couple of weeks." Due to a busy personal schedule he declined to give a specific date. For this release it looks like StrmnNrmn will be focusing on game compatibility and he plans to concentrate on performance for R12. Here's what StrmnNrmn had to say on his blog:
For R11 I'm hoping to fix the Expansion Pak support for once and for all. Memory is currently very tight, so I need to look at shaving off a few hundered KB here and there. Almost all the memory Daedalus uses is allocated up front - there are very few dynamic allocations at runtime, with the biggest culprit being the texture cache. So for R11 I want to introduce a pooled allocator for the texture cache, which will mean that when it runs out of memory, you just get white textures appearing rather than a hard crash.

The other feature I want to improve in R11 is the way that global settings and per-rom settings are handled. At the moment Daedalus discards any changes to settings that you make when you restart your PSP, and it can be incredibly tedious setting things up every time you run a game. This is quite a small feature to add, but I think it will make the emulator much nicer to use.

Behind the scenes, I want to spend a short while working on some scripts to handle packaging new releases for distribution. Current I do all of this by hand, and it's one of the things I least enjoy about the project. Hopefully, the more automated I can make this, the more frequently I'm likely to release builds :)

I'd like to get all these changes done and release R11 within a couple of weeks. I have a couple of busy weekends coming up, so I'm not going to specify an exact date. You can expect it before May though (I'll try not to be a couple of days late this time :)

R11 is essentially going to be a compatibility release - hopefully the Expansion Pak support will lead to a few more roms running (Majora's Mask being one I've already verified). Looking further ahead, R12 will be back to concentrating on speed (as it happened, R10 achieved a 10-15% speedup without having implemented the majority of the optimisations I had planned :)

-StrmnNrmn
Source: Retro Console Dev
posted by Auri with 0 Comments

HP has gaming handheld in the works

SAN FRANCISCO--Hewlett-Packard is working on a gaming handheld that could let players use their surroundings as a backdrop for an immersive game.

The company unveiled a commercial for "Mscape," its gaming prototype, that featured a number of young hipster gamers roaming San Francisco while playing a game on Mscape that used cues from their environment as triggers to unlock new levels or bonuses. "We want to get kids off the couch," Rahul Sood, chief technology officer of HP's gaming division, said during a presentation here.

Details were sketchy, but HP appears to be taking a cue from the response to Nintendo's Wii gaming console, which is built around a motion sensor in the controller. Mscape is definitely still a prototype, but Sood said he's "really pleased with our progress so far." The taglines for the gaming handheld? "Your world is the playing field. Get in the game."

Read the full article here...

Tom Krazit
April 4, 2007

Source: CNet News
posted by Auri with 0 Comments

PSPee commercial demonstrates wee joke

Two men. One bathroom. "Can I play with it?"

Sony's managed to capture a little bit of that Nintendo magic in this commercial for PSP. While we find it hilarious, critical inquiry forces us to ask: Who's creepier? The guy playing the system, or the guy taking a peek? Certainly, a debate for the ages. We can only hope that our readers aren't so enamored by their PSPs that they do the same as this unfortunate bloke.

View the commercial here... (GameTrailers)

Andrew Yoon
April 4, 2007

Source: PSP Fanboy
posted by Auri with 0 Comments

JAJAH brings VoIP to PSP

Despite chatter of impending PSP voice functionality from players such as Vonage, Xten, and of course Sony itself, VoIP is one area in which the DS has been trumping its Japanese rival -- until now, that is. That's right, Skype-rival JAJAH has just announced that its free or low-cost service is available immediately to PSP users, and instead of having to download a standalone application, everything is handled through the web broswer: contacts appear as links, and simply clicking one or typing in a phone number initiates the call. What's more, the company is promising impending compatibility with all three current-gen living room consoles, along with the older-but-still-kicking PlayStation 2. Alright Sony, now that someone's given you a kick in the pants, you finally gonna bring that hot VoIP action over here from Japan?



Read (jajah.com)

Evan Blass
April 5, 2007

Source: Engadget
posted by Auri with 0 Comments