Monday, November 19, 2007 - Posts

Daedalus Icon Contest Winner Announced

PSP News Reports:

This has been one of the hardest posts I've had to write, because I know whichever entry I pick as winner of the icon competition, a lot of people are going to be disappointed that I didn't pick their favourite.

Trying to select a winner has forced me to think about what I wanted to get out of this competition. On the surface, the main goal of the competition was just to replace the ugly default icon on the PSP's XMB. However as I've checked out all the entries over the past couple of weeks, I've come to realise that the main objective of the competition should be to define an identity for Daedalus.

In the end, one of the main criteria I've used to select the winner is how well the design works as a logo, or identity, for the project as a whole. For this reason I've picked Patrick Ahmann's design:

I think Patrick's design is wonderfully clean and stylish, and the colours look especially crisp and vibrant on the PSP's screen*. The typography, particularly for the 'daedalus' logo is very simple and distinctive and I think it would work well as a logo on the web. What's more, I got quite excited about using the cog motif on the logo as a progress indicator on loading screens

So, well done Patrick!

I want to say a big 'thank you' to everyone who contributed. Many people put a lot of work into this and I'm really sorry that I could only pick one winner. I think the quality of the final 10 was excellent, so if you disagree with my choice hopefully there's something there for you

-StrmnNrmn
More Info --> http://strmnnrmn.blogspot.com/2007/1...winner-is.html

posted by Auri with 0 Comments

(Off Topic) Sony Halves PS3 Dev Kit Cost... Now it's just shy of $11K

Well, leave it to Sony to think half of $20K is going to attract new developers... If you can't afford $20K to develop a game, $10K probably isn't in the ballpark, either. Maybe they should look at Microsoft's XNA "Game Studio Express" solution for the PC and XBox 360 and, hey, while they're at it, open up the PSP to indie developers...

Read the article here...

posted by Auri with 0 Comments