Ars Technica picks best three game console designs
After some heated discussion and debate on the Ars Technica forums, Ben Kuchera has produced three picks for the best use of design in video game consoles. Here's some of what he had to say:
I was flipping through our forums when I found this thread
talking about the design of all the different gaming systems, and of
course an argument ensued about which ones were the most attractive. I
decided to weigh in with what I consider to the be the three best
console designs, and to head off another argument, I'm not going to put
them in order.
First, I'm going to say that the 360 design bores me; the PS3 looks
like a grill; the SNES was boxy and ugly; the DS looked like a makeup
compact; and the DS Lite looks like it held more expensive makeup. The
GameCube? It's a purple purse, for the love of Gygax! Even the black
design or silver edition to come later didn't really save it. Console
design, in my opinion, rarely produces anything that looks good. I LOVE
the design of the PSP but it almost works against the system: it looks
expensive, intimidating, and badass. Many people I show the system to
are almost afraid to touch it; it's not that inviting. So what stands
out?
Ben Kuchera
January 22, 2007
View the three picks here...
Source: Ars Technica