Monday, July 31, 2006 - Posts

Off Topic: Airhockey Over a Distance

If you think video conferencing is reserved for stale meetings that serve little purpose aside from burning up your time, Airhockey Over a Distance aims to ice that perspective. The Commonwealth Scientific and Industrial Research Organization (CSIRO) created the table (or should we say, "tables") to showcase the "power of advanced networking" and joins a host of other wild ways to get your game on. The table plays like your average air hockey match, except the opponent's half is in another location, and replacing your ferocious counterpart is a screen with a live video feed of him / her and a fancy puck-ejecting system. Sensors at the midway point of the table detect the angle, speed, and trajectory of the not-exactly-oncoming puck, and instructs the mechanism how and where to fire the disc -- you slap it back, and the same sequence happens on your compadre's end. Because this was crafted solely to show the wonders of "computer-mediated human-to-human interaction," there's currently no plans to take this prototype into sports bars or internet cafés, but one question still remains: what happens if the puck gets hung at center ice?

Darren Murph
July 31, 2006

Source: engadget


posted by Auri with 0 Comments

Entertainment Software Association Announces Evolution of E3Expo for 2007

Washington, DC (July 31, 2006) – To better address the needs of today’s global computer and video game industry, the 2007 Electronic Entertainment Expo (E3Expo) is evolving into a more intimate event focused on targeted, personalized meetings and activities, the Entertainment Software Association (ESA) announced today.

“The world of interactive entertainment has changed since E3Expo was created 12 years ago.  At that time we were focused on establishing the industry and securing orders for the holiday season,” said Douglas Lowenstein, President of the ESA, the trade association representing U.S. computer and video game publishers and the owner of E3Expo.  “Over the years, it has become clear that we need a more intimate program, including higher quality, more personal dialogue with the worldwide media, developers, retailers and other key industry audiences.”

 The new E3Expo will take shape over the next several months.  As currently envisioned, it will still take place in Los Angeles, described by ESA as a “great and supportive partner helping to build E3.”  It will focus on press events and small meetings with media, retail, development, and other key sectors.  While there will be opportunities for game demonstrations, E3Expo 2007 will not feature the large trade show environment of previous years.

“E3Expo remains an important event for the industry and we want to keep that sense of excitement and interest, ensuring that the human and financial resources crucial to its success can be deployed productively to create an exciting new format to meet the needs of the industry. The new event ensures that there will be an effective and more efficient way for companies to get information to media, consumers, and others,” said Lowenstein.

 Additionally, the evolution of the video game industry into a vibrant and expanding global market has led to the creation of major events in different regions, such as the Games Convention in Leipzig, the Tokyo Game Show, and company-specific events held by Sony, Nintendo, Microsoft, and others around the world.  As a result, Lowenstein said, “It is no longer necessary or efficient to have a single industry ‘mega-show’.  By refocusing on a highly-targeted event, we think we can do a better job serving our members and the industry as a whole, and our members are energized about creating this new E3.”

Additional details about the new E3Expo event will be forthcoming in the next few months.

The ESA is the U.S. association dedicated to serving the business and public affairs needs of the companies publishing interactive games for video game consoles, handheld devices, personal computers, and the Internet. ESA members collectively account for more than 90 percent of the $7 billion in entertainment software sales in the U.S. in 2005, and billions more in export sales of entertainment software. For more information about the ESA, please visit www.theESA.com.

Source: Entertainment Software Industry (ESA)
posted by Auri with 0 Comments

5 Really Strange (but cool!) PSP and DS Hacks

TechEBlog has a list of "strange" PSP and DS hacks...

Among the oddities are:
  1. CollecTic Interactive Game (PSP) - Walk around and get points for finding WiFi spots with your PSP.
  2. DS Lite Camera - A DIY project for building your own camera for the Nintendo DS.
  3. PSP Robot Remote - Netoo's PSP-based remote control for a robot.
  4. PSP Motion Sensor - Play Mercury by tilting the PSP.
  5. Nintendo DS Robot - A robot with a DS as its brain.
Check out all the hacks with videos here!

Thanks to Josh for the heads up!

posted by Auri with 0 Comments