Wednesday, February 22, 2006 - Posts

New Tomb Raider 7 Screenshots

Here are some screenshots from the upcoming Tomb Raider 7: Legend game. Note there aren't any PSP screenshots yet, but this should give you Lara fans a taste of what's coming...


PC

PC

PC

PC

PC

PS2

PS2

PS2

PS2

PS2

PSP

PSP

PSP

PSP

PSP

XBOX

XBOX

XBOX

XBOX

XBOX

XBOX 360

XBOX 360

XBOX 360

XBOX 360

XBOX 360


Source: Planet Lara
posted by Auri with 0 Comments

Revolution SDKs cheaper than PSP ones, say devs; final dev kits expected to be made widely available in June

IGN's hearing from studio insiders that Revolution SDKs (Software Development Kits) are selling for about $2,000, "which is thousands of dollars cheaper than a PSP SDK, let alone an Xbox 360 or PlayStation 3 one," paving the way for riskier titles with smaller investments to appear on Nintendo's next system. (Note from Auri: It's practically impossible to get a PS development machine out of Sony unless you're a very, very big-time game development house. Bumr.)

Citing the 1,000-dev-kits-shipped statistic from the recent Engadget interview with Reggie Fils-Aime, IGN Revolution went ahead and talked to "a half dozen studios around the globe for further details about the nature of the kits." Apparently, "three revisions of the development kits have been sent out to studios" so far, with "minor tweaks" and boosts in power (to a GameCube with wired Revolution controller attached) accounting for the different versions. Larger, more committed publishers may already have access to updated hardware and a wireless remote.

An "official fourth SDK prototype" will soon be sent out so the likes of EA and Ubisoft can start getting their playable demos ready for E3, but final dev kits aren't "expected to be made widely available" until June. While this doesn't change the consensus that the Rev will only be "roughly twice as powerful" as the 'Cube, at least this similarity in architecture will make development of next-gen titles easier (and more exciting with the innovative new controller). A $150-$200 price tag would certainly help the system's marketability as well. The proof will be in the playable pudding.

Source: IGN
posted by Auri with 0 Comments

Dragon Ball Z: Shin Budokai - New Details and Screenshots

This PSP game is based on the popular animated television series. Here are screen shots, previews, and more for you to enjoy!

Read Previews »
Release Date: Mar 7, 2006
Dragon Ball Z: Shin Budokai Designer Diary New!
Dragon Ball Z: Shin Budokai producer Ryo Mito gives us an inside look at the PSP debut for the popular anime-based fighting series.
PREVIEW - Posted Feb 21, 2006 1:53 pm PT
posted by Auri with 0 Comments

Killzone PSP Details Revealed

Eurogamer has a bunch of information on the upcoming Killzone title for the PSP. Currently planned for release Nov. 3 (yes, both in the U.S. and Europe), Killzone: Liberation is expected to have challenge modes, multiplayer and co-op play. More information available on the handheld Killzone coming this May.

Note: Sony Computer Entertainment (SCEA)'s legal team has forced Eurogamer to remove the article.

Source: Kotaku

posted by Auri with 0 Comments

Stability patch for Brown Ale Eloader PSP

Some people have found a bug in the Windows Installer code, that can cause save-games to appear to be corrupted. Fanjita and co have now released an updated version to address the bugs.

quote:


Some people have found a bug in the Windows Installer code, that can cause save-games to appear to be corrupted. We've fixed that bug and updated the release.

However, if you already installed on a PSP with the US or German GTA version, then you may have a corrupted savegame - this will be a folder in /psp/savedata called [something].bak, usually ULUS10041S0.bak or ULES00182S0.bak. To fix it:

- Copy the files from the [something].bak folder into the [something] folder - e.g. ULUS10041S0.bak to ULUS10041S0.

Delete the [something].bak folder.
Sorry for any inconvenience caused.

Download the update here.

posted by Auri with 0 Comments