Sunday, February 12, 2006 - Posts

Hacking the PSP Book - Thanks for the great reviews!

I wanted to take a moment to thank all of you who have purchased my book, Hacking the PSP and left great feedback. I very much enjoy talking to all my readers online, and it's awesome to hear you've had a lot of fun with the book!

(btw, my book is now available at Amazon.com, Barnes & Noble, Borders, and Fry's Electronics - sweet!)

Here's some of the feedback I've received on Amazon: (THANKS!)

Auri Auri Auri..., February 5, 2006
Reviewer:Ben Slater (Gippsland, Australia) - See all my reviews
Mr Auri,

So pleased that you released this book and was very open about the Mac as well as the PC which means a lot to me.

Very well presented and a nice shiny cover to blind people in the bright sun :)

I have nothing bad to say apart from keeping me up until 3am reading your book.

Thanks Mate your the best

From

Wally AKA Ben


GREAT BOOK, February 3, 2006
Reviewer:All-access Customer "Anthony" (Costa Mesa, CA USA) - See all my reviews
(REAL NAME)   
This book was really good. It shows a whole ton of good hacks and ways you make things such as your own battery pack, a car stand you name it. The even better thing was it explains it really easy well now im not to smart and I actually understood this. If there were more than 5 stars I would definately put more. I reccomend you buy this book.Also the website Auri made is really helpful to hackingpsp.com
Anthony Arellano


Wonderful book for any PSP owner, February 2, 2006
Reviewer:SheenDizzle - See all my reviews
This book is worth all the money you pay for it. Even if you are "teh l33t ***", I am sure you will learn something new out of it. It is nearly flawless and the author put up a website for it, a forum, and also his email address and IM names. I even got more help from him over AIM last night and he actually talks to people and helps when I didn't understand some of the terminology. that was a cool experience.

All chapters that make up the 300+ pages have some great stuff. While I am currently at the firmware version that doesn't have homebrew compatiblility yet, which homebrew apps are the cream of the crop of hacks, I can still do a lot with my 2.6 PSP.

Auri does a great job of putting in all the necessary pictures and then some, as well as keeping it in a personal tone to avoid what plagues most manuals and related books. It didn't bore me and I want to do so much more out of the book.


Again, thank you all very, very much! If you have any questions, please IM me or email me!
posted by Auri with 0 Comments

Homebrew: New PSP Homebrew Releases for February 12, 2006

WOW - Talk about a big day in homebrew! Look at this lineup!

Games
FreeCell v0.11 - The name says it all. Updated to version 0.10 from yesterday.
PSP Helicopter v0.3 - Fun helicopter game.
StarGun for PSP - A port of the classic.
Trailblazer for PSP - A port of the classic.

Applications
OnScripter-PSP - Audio-graphic novel and NScript interpreter.
PLP v1.0 - Simple paint program written in Lua.
PSP HTTPD v0.6 - PSP web server, now supporting LHP (Lua) scripts, file uploads, and more.

Utilities
PMP Mod v1.02–M4g3 + Network Support - Now with DVD AVI streaming.
PSP Filer v0.4 - Update to the popular PSP file manager and viewer.

Emulators
NeoCD v0.9 - NeoCD emulator.

Software Development Tutorials
Yeldarb's Lesson #6 - Adding Sound

Free PSP Magazines - Just Download and Read on Your PSP!
iPSP Issue 1
PSP Authority Issue 1
PSPXMag Issue 5

posted by Auri with 0 Comments

Could the Playstation 3 Kill Sony?

(a little off topic, but an interesting article... let me know what you think via the comments!)

As we quickly approach E3 in May, many people are eagerly anticipating more details on the Sony PS3. Since Sony burst onto the gaming scene with the original Playstation, they have been the company to beat in the console wars. As a matter of fact, while the rest of Sony has struggled, the Playstation division has been a cash cow that the rest of the company has relied on. With Microsoft having already launched the Xbox 360 to overwhelming demand, many are wondering what the counter from Sony will truly look like, hype set aside. It wouldn't be exaggerating to say that Sony is betting a large hand on the Playstation 3. It's not just the Playstation division that's making the bet, either. With the next-gen Hi-Def format war still raging, Sony is betting a substantial portion of it's future on Blu-Ray. While most analysts agree that HD-DVD will not likely win, some analysts are openly wondering whether Blu-Ray will as well. If it doesn't, Sony could be in serious trouble.

Isn't This Thing Supposed to Play Games First?
In order for Sony's Trojan Horse strategy with Blu-Ray to work, the Playstation 3 has to succeed as a gaming console. As a game console, the Playstation 3 has to deliver on several fronts. In pure horsepower and graphical ability, there's little doubt that the console will impress. There are serious reservations as to Sony's online strategy (compared to Xbox Live) and we'll cover that in a bit. However, one aspect of gaming that is often ignored, but can become a major issue is load times. Ask any Sony PSP owner what annoys them most about the portable console and you are sure to hear about it's dreadful load times. Gamers are an impatient breed and if Sony frustrates hardcore gamers - and developers, for that matter - it could greatly damage it's reputation with the group that will comprise PS3 early adopters.

Until now, it's been widely assumed that the Blu-ray drive that will make it's way into the PS3 will be single-speed. If true, this choice could be disasterous. Blu-ray single speed transfers data at a constant rate of 36Mbps (Megabits per second) or 4.5 MBps (Megabytes per second). Sound impressive? Think again. DVD single speed is rated at a little over 1.32MBps max. A 12X DVD, such as the one in the Xbox 360, transfers data at rates between 8.2 and 16.5 MBps for an average of around 13MBps. This article from Gamespot provides all the details on transfer speeds, but simple math should show that there are some serious concerns looming with a single speed Blu-Ray drive. So, all things being equal, a 20 second load-time on the Xbox 360 would equate to just under 60 seconds on the PS3!

In order for Sony to bring load times into the same range as the Xbox 360, it would have to use at least a 2X drive (which would transfer a little faster than a 12X DVD's minimum speed) or a 3X drive (which would closely resemble a 12X DVD's average transfer rate). Since Blu-ray is a new technology, it's a certainty that the faster speeds will increase the base cost of the PS3, which leads into the next point.

Money Doesn't Grow on Trees
The Playstation 3 will lose money for at least a few years. How much and for how long is key, and recent projections from Merrill Lynch Japan suggest that the PS3 could lose a tremendous amount of money for Sony in the first few years. Merrill Lynch is projecting losses of 1.18 billion in year 1, 730 million in year 2 and 457 million in year 3. By comparison, Sony's profits in the past three years has been about 1.86 billion. If the PS3 doesn't start turning a serious profit in year 4, Sony's bank accounts could start drying up. There's no indication if these losses also anticipate the costs involved with setting up the massive infrastructure for an Xbox Live competitor, which most people think Sony will provide. If not, Sony's losses could skyrocket even more as it looks to create a brand-new online presense.

Sony could try to offset these losses by launching the PS3 with a higher price point, but anything above $500 is considered too high for wide adoption. Will consumers agree with Ken Kutaragi's assessment that you will want to work an extra job to have one? Kutaragi has even lamented that "…the PS3 can't be offered at a price that's targeted towards households."

Additionally, Sony is stil having to compete with HD-DVD, which is getting significant backing from Microsoft (and their 37 billion in cash). Whereas Microsoft has little to lose if HD-DVD fails, Sony has everything to lose. Additionally, recent announcements at CES in January indicate that the least expensive Blu-Ray drives will start at $1000 while HD-DVD is hitting the market with players starting at $500. Many analysts saw these changes as giving HD-DVD a second-wind that could ultimately hurt Sony more than it helps HD-DVD, which leads to another point.

Tell Me Why I Need Blu-Ray More Than DVD?
Unless you have an HDTV set, you'll never see the difference between Blu-Ray and DVD. And considering that Hi-Def adoption is currently at 24% and more than half of consumers are waiting for price drops, the target market for Blu-Ray is not as lucrative as one might believe. When DVDs hit the market, there were several reasons to purchase them. For one, the quality far surpassed VHS. Additionally, menus and extra features made DVD content easier to access and gave it more value. Also, DVDs don't degrade in quality over time, making them a better long-term investment. The jump from DVD to Blu-Ray (or HD-DVD) is not as significant, unless you're an HDTV owner. Even then, the question remains: Is Blu-Ray content going to be compelling enough to make me say "I have to have it?"

Recent announcements also suggest that Blu-Ray disc prices will come at a significant premium over existing DVD prices. With broadband adoption growing rapidly, one also has to ask if a physical format has a long life ahead of it. Bill Gates has publicly stated that he thinks the format war is the last we'll see, because hi-def content will be soon be delivered over the Internet instead. HD-DVD may not win the war, but it doesn't mean that Blu-ray will.

Games, Games, Games
The Playstation 3 has wide support right now. However, rumblings have been surfacing that the PS3 is hard to develop for, due to the complexity of a brand new processor with multiple cores. Similar criticisms arose with the PS2, and while Sony was able to overcome the same hurdles then, there is one major difference now that may keep history from repeating itself: the Xbox 360.

Since the original Xbox came into the game a good bit later than the PS2, developers had to stick with Sony because it was the clear market leader. This afforded Sony liberties that it may not have had otherwise. Now, Microsoft has the head start. Additionally, the Microsoft unit has already been praised by the likes of John Carmack (creator of Doom, Quake, etc...) for it's great development environment, while Hideo Kojima of Metal Gear Solid fame has expressed some concerns that development for the PS3 could be more difficult than for the Xbox 360. Sony must have strong 3rd party support so that licensing fees will help recoup the costs of putting the PS3 into the market. Just being Sony may not be enough anymore.

Conclusion
While I don't think we'll see Sony close it's doors for good, I have some concerns about the affect the PS3 could have on Sony's financials over the next few years and into the future. Microsoft has created an impressive console with the Xbox 360 and while Sony has a strong history in the Playstation line, there are key components for concern. Blu-Ray, an online service like Xbox Live and a hard development environment create additional areas for financial loss that may not be recouped. For the sake of competition and a strong market, let's hope Sony can address these concerns adequately and while there is still time.

Source: eHomeUpgrade


posted by Auri with 0 Comments

New Capcom PSP Release Schedule

Capcom has updated its game release schedule covering upcoming releases in North America. Including more than a few changes, the update has Final Fight Streetwise moving from February 21st, 2006, to its new release date on February 28th, 2006. Onimusha: Dawn Of Dreams also saw a release date change, moving from March 14th, 2005, to March 7th, 2006. See below for the full list.
  • Final Fight Streetwise (Xbox, PlayStation 2: February 28th, 2006)
  • Onimusha Dawn Of Dreams (PlayStation 2: March 7th, 2006)
  • Mega Man Powered Up (PlayStation Portable: March 14th, 2006)
  • Capcom Classics Collection Remixed (PlayStation Portable: March 21st, 2006)
  • Viewitful Joe Red Hot Rumble (PlayStation Portable: March 28th, 2006)
  • Monster Hunter Freedom (PlayStation Portable: Q2 2006)
  • Dead Rising (Xbox 360: Q2 2006)
  • Okami (PlayStation 2: Q3 2006)
  • Source: GameGossip
    posted by Auri with 0 Comments

    Samurai Warriors: State of War Trailer

    Two weeks ago we brought you the first screen shots from the upcoming PSP game Samurai Warriors: State of War. Now a newly released trailer of this historic Japanese war epic will have you reaching for your swords and sickles ready to storm the nearest enemy outpost. And you can do it on the go, because this video is formatted for your PSP!


    Download: [Samurai Warriors: State of War Trailer]

    Source: PSPUpdates


    posted by Auri with 0 Comments

    PSP - The Second Wave of Games Cometh!

    The PSP launched with a fair number of decent titles, shining stars among them arguably being Lumines, Ridge Racer and Wipeout Pure. And then... not much happened. As is customary with new consoles the games dried up, and slowed to a trickle as developers recovered from the rush to meet launch and started spending some time trying to get to grips with the hardware. Sure we had some gems along the way, Burnout Legends, GTA: Liberty City Stories, Need For Speed: Most Wanted, and a fantastic homebrew community helped to ease the wait, but there was still something missing - great games, lots of 'em.


    The wait is over. Here come the great games, in waves, in droves, just like we wanted.


    EXIT - February 14th

    Ubisoft, current kings of quirky and innovative videogame exploits bring us this one part old school Prince of Persia, on part lemmings, *** Tracy inspired romp. You take control of Mr. ESC as he rescues hapless victims from all sorts of crazy conundrums, working in tandem with them to pull, push and lift obstacles and clear a path of erm, well... escape! If you've got a hankering for adventure platforming with a healthy dose of puzzle solving, this the title for you.

    Fight Night Round 3 - February 21st

    Ah EA, how we adore thee. Well not really, you could stand to make better games. Still, Fight Night Round 3 wowed audiences on its first showing at E3 - 2005 with innovative gameplay and astounding graphics, and again more recently upon its release on Xbox Live. While graphically inferior, its handheld brother is looking rather spiffy in its own right.



    Pursuit Force - March 7th

    You know in the movies where the good guy is strapped to the top of a ludicrously fast moving vehicle of some sort, and the bad guys are desperately shooting at him, swerving and shooting at him some more? That's you in this game. Don't let go. Think Speed, except without a bus with a bomb on it, and no Keanu.




    Untold Legends: The Warriors Code - March 7th

    The first one launched with the PSP and really wasn't a bad dungeon crawling hack and slash RPG. The biggest criticism leveled against Untold Legends: BotB, was that it just didn't feel very big at all. There was no scope, no grandeur, not enough emphasis on story. The developers SOE look to be remedying that this time around with voice acting, a more robust combat system, an overhauled graphics engine, and ingame cutscenes as well as fully animated cinematic sequences to push the story ahead. Gravy.

    Mega Man: Powered Up - March 14th

    It's the original Mega Man, but with PSPowered graphics, (see what I did there) that alone should have you chomping at the bit. If there are any among you that haven't sampled the delights of Konami's timeless side scrolling "shoot em up" (yes they used to be called that), this is your chance to see what all the fuss is about.




    Syphon Filter: Dark Mirror - March 14th

    If this game were a donut, I would eat it, Dark Mirror has simply impressed at every showing. The graphics, sound and production values are astounding, it's the first PSP game that I can honestly say might be mistaken for a PS2 title. It features a robust single player campaign with a stealthy-like international espionage storyline, gadgets and guns galore, varied environments and the aforementioned purty graphics. And then there's multiplayer: 8vs8 gun play in both Ad-Hoc and Infrastructure modes, including four different gameplay types, deathmatch, team deathmatch, objective and rogue agent. Can you say killer app?

    Monster Hunter: Freedom - March 21st

    Go questing, hunt big bad monsters and bring the spoils home to your village to bask in fame and fortune. Based on Munster Hunter and Monster Hunter: G on PS2, this portable incarnation adds more missions and content. All we need now is Infrastructure multiplayer support (the game only supports four player Ad-Hoc), are you listening Capcom?



    Daxter - March 21st

    Being developed by newly founded Ready At Dawn Studios rather than Daxter's usual home at Naughty Dog, this title's looking none the worse for the change of hands. All signs so far indicate that come March we'll be playing a well rounded, polished platformer with all the graphical whizbang, humor and golden egg collecting mania we've come to expect from the series on PS2.



    Tomb Raider: Legends - April 11th

    Does Lara have what it takes to compete with the Prince? It's been a long, long time since the last good Tomb Raider game (I believe the A-Team was on its first run), thankfully it looks like the folks at Crystal Dynamics (of Legacy of Kain fame) are getting things right. Series creator Toby Gard is on hand for the first time since the lass from London's first outing, to make sure the rudder is kept straight and true.




    Of course this is by no means a comprehensive list of titles that'll be coming out in the next few months, there are quite a few more that you might want to keep an eye on, including:

    Generation Of Chaos - February 28th

    Ys: The Ark of Napishtim - March 7th

    From Russia With Love - March 14th

    Me and My katamari - March 21st

    Splinter Cell: Essentials - March 21st

    Metal Gear Acid 2 - March 28th

    Field Commander - April 24th

    Viewtiful Joe: Red Hot Rumble - March 28th

    Start saving those pennies, and love your PSP.

    Source: PSPUpdates

    posted by Auri with 0 Comments

    Will Final Fantasy VII Video Ever Come to America?

    Sony Pictures will publish the English DVD and UMD version of Final Fantasy VII: Advent Children in Europe on April 24, 2006, for 30 euros. No word on the not-in-yer-life American release. A cool, game-related finally hit Europe before the US? Square-Enix either hates Yanks or hell has officially frozen over.

    Source: Kotaku
    posted by Auri with 2 Comments

    LEGO Star Wars II: The Original Trilogy - Developer Interview & Screenshots

    First details and screens from the second game. May the Force be with you.
    var gnEbMinZIndex = 10000; var gfEbInIframe = false; var gEbBAd = new Object(); gEbBAd.nFlightID = 109153; gEbBAd.nWidth = 300; gEbBAd.nHeight = 250; var gstrEbRandnum = new String(Math.random()); gstrEbRandnum = gstrEbRandnum.substring(gstrEbRandnum.indexOf(".")+1 , gstrEbRandnum.length); gEbBAd.strNonSupported = "http://bs.serving-sys.com/BurstingPipe/NonSupportedBanner.asp?FlightID=109153&Page=&PluID=0&Width=300&Height=250&Pos=" + gstrEbRandnum; function ebBannerFlash_0_067432990729617731139763281984_DoFSCommand(command,args){ebScriptWin0_067432990729617731139763281984.gEbBanners[0].displayUnit.handleFSCommand(command,args,"ebBannerFlash_0_067432990729617731139763281984");}

    February 9, 2006 - Cynical, experienced gamers may still be shaking their heads at one of 2005's biggest success stories. Lego Star Wars, a game LucasArts licensed to Eidos in 2005, was one of the most dubious cross-licensed games ever. A Lego and Star Wars combination? Sounds like someone placed a wolf in charge of the henhouse.

    Racking up huge sales and taking the ranking of 13th best selling title of 2005, Lego Star Wars, an action platformer that charmed kids, parents, and everyone in between, was one of those feel-good games. The single-player game was tongue-in-cheek cute. The concept was pulled off perfectly from both a game design and visual standpoint, and the co-op capabilities pushed it into the must-have category.

    LucasArts has teamed up with Traveller's Tales and Giant (the game's original developer and producer) to create this year's sequel, LEGO Star Wars II: The Original Trilogy, due on PS2, Xbox, GameCube, GBA, PSP, PC and DS this fall. We spoke with David Perkinson, a fairly new hire at LucasArts, though not new to the industry, as he's worked on Gretzky NHL (PSP), Gretzky NHL '05 (PS2), and Gretzky NHL '06 (PSP and PS2). Perkinson explained how LucasArts plans to add new functionality, more Force powers, and a more robust custom character building feature. They're also aiming to tap into the original movie's best scenes and make it work on even more systems.



    Read the rest of the interview at IGN here.
    posted by Auri with 4 Comments

    Gradius Portable Commemorative Wallpapers Now Available

    To commemorate the release of the game in Japan, there are a few wallpapers available for download on the Gradius Portable website.

    Source: PSPVault

    posted by Auri with 0 Comments

    Tokimeki Memorial ~forever with you~ Coming to PSP

    The Japanese website for Tokimeki Memorial ~forever with you~ has opened. Yeah, one of the world's most popular anime dating franchises is making its way to the PSP. There's a promo video down at the bottom of the page.

    Source: PSPVault

    posted by Auri with 0 Comments