If things were a little quiet on the PSP development front as of
recently, Sony Computer Entertainment Europe (SCEE) and the Game
Developer's Association of Australia (GDAA) hope to remedy things.
Today the two companies announced a collaborative programme to nurture
new PSP development talent in Australia.
This programme will provide access to technologies and development
hardware to new developers, allowing them to realise their concepts.
SCEE are sponsoring placement of a significant number of development
kits; local administration of the programme will be coordinated with
the assistance of the GDAA and will be supported by the Queensland and
Victorian governments.
Zeno Colaco, SCEE's Vice President, Publisher & Developer Relations
commented, "SCEE are excited to work closely with the GDAA to kick
start this initiative in the region. PSP has rapidly established itself
as a global format for today's digital consumer. Our goal with this
programme is to nurture new talent and widen the spectrum of content
providers with traditional and new products which use the full breath
of PSP's powerful functionality."
The 'Kit-Start' programme is the first initiative of its type and was
developed by SCEE in close consultation with the GDAA. It was announced
during Game Connect: Asia Pacific as part of SCEE presence at the event.
Content providers will propose their ideas to the GDAA who will assess
the concept. Successful applicants will be provided with access to
development kit, specialised design consultancy and technical support
from SCEE.
Evelyn Richardson, President and CEO of the GDAA explained, "Without
access to this technology, budding developers would not necessarily be
in a position to convert their ideas into working prototypes. Providing
these first steps on the ladder allows these companies to potentially
secure funding from a prospective publisher or exploit commercial
opportunities."
"SCE has been a great supporter of our industry locally and it is
programmes like this that help our local talent create high quality
products for Australia and overseas markets," concluded Richardson.
We think this sounds like a good idea - too many local talents have
been fished out to overseas studios. With the backing of state
governments, perhaps this will encourage more grass-roots, high quality
game development that will shift Australian game development back into
the international spotlight.
Patrick Kolan
November 30, 2006
Source:
IGN