Wednesday, October 18, 2006 - Posts

Under The Hood: PSP Load Times

When you play a video game, you'll always have to wait for the game to load. From the moment you turn on your PlayStation or Xbox, you'll wait. Sometimes you might wait a few seconds, other times you might change the channel and watch a little golf. You'll even fruitlessly mash buttons in attempt to make the loading screens go by faster. When the game finally finishes loading, you might get to play some of it, and then you'll see another loading screen. It makes you wonder, when developers claim that a game has 40 hours worth of gameplay in it - do they factor in the time you spend staring out into space?

Recently, the PSP caught some heat for its inordinately long load times. Some users even posted videos on the Internet describing their experiences. One game in particular drew lots of ire: WWE SmackDown! vs. RAW 2006. The game takes multiple minutes to start a match, regardless of whether you want to use a custom play mode or simply want a quick match. Long load times aren't anything new; but when you combine them with portable devices, they're sure to press a few buttons (pun intended).

We're certain that most of the issues arise from the UMD media and the optical drive. The PSP has to spin up the drive, seek across the disc, and load the data. All of these actions require large amounts of time in comparison to Nintendo's cartridge based system.

In the interests of gaming science, we decided to find out how long it takes the PSP to move you from a dull glassy eyed stare to actively playing. We tried to test every game currently out for the PSP, but instead had to settle for all the games we could get our mitts on. In the end, we managed to include over 80 games in the article, which should make for a good representative batch. Our tests showed that very few games could load up in under a minute. Many games took two or even three minutes. One game took four minutes to load - WWE SmackDown! vs. RAW 2006.

Read the full text here...

Sarju Shah
October 16, 2006

Source: Gamespot
posted by Auri with 0 Comments

Vote for Golden Joystick's Game Of The Year 2006

The results are in...almost. The finalists for the Golden Joystick Game Of The Year, which has been around since 1982 and which has become one of the most prestigious gaming awards, have been announced. This year, the voting record has been broken, with over 400,000 gamers voting for the game of their choice since September. Now you get the chance to vote for the game of the year in the final stage of the Golden Joystick awards - which title will you crown best game of 2006? Here are the choices:
  • Animal Crossing: Wild World
  • Call of Duty 2
  • The Elder Scrolls IV: Oblivion
  • Grand Theft Auto: San Andreas Special Edition
  • Half-Life 2
  • Lara Croft Tomb Raider: Legend
  • Mario Kart DS
  • New Super Mario Bros.
  • Pro Evolution Soccer 5
  • Resident Evil 4
All voting can be done through the Golden Joystick's website and the awards ceremony will take place at the Park Lane Hilton, London in the Grand Ballroom on Friday, October 27. Get your votes in now!

Source: PSPUpdates
posted by Auri with 0 Comments

Konami Brings Shooting Classics to PSP

Konami will be following up on last year's well-received Gradius Collection (Gradius Portable in Japan) with three new shooter bundles for the Japanese market. The latest issue of Famitsu contains first details on Salamander Portable, Parodius Portable and Twinbee Portable for the PSP.

Each collection includes five titles, one of which is being kept secret. Here's what's been announced so far.

Salamander Portable
Salamander (1986)
Life Force (1987)
Xexex (1991)
Salamander 2 (1996)

Parodius Portable
Parodius da! (1990)
Gokujou Parodius: Kakou no Eikou wo Momomete (1994)
Sexy Parodius (1996)
Jikkyou Oshaberi Parodius - forever with me - (1996)

Twinbee Portable
Twinbee (1985)
Detana Twinbee (1991)
Twinbee Yahho! Fushigi no Kuni de Ooabare!! (1995)
Pop'n Twinbee (1996)

Details on the bonuses planned for the titles have only partially come to light. Famitsu confirms that Salamander will offer original and wide modes of play. Parodius will offer a galery mode which allows you to enjoy the classic sounds of the series. It's possible that these modes will be available across all three titles.

Famitsu also confirms that Twinbee will allow you to hold the PSP in a rarely used vertical mode in order to mimic the long aspect ratio of the original arcade machine.

All three collections will be released to Japan in January, carrying a 3980 yen price point. US versions have yet to be announced.

IGN Staff
October 18, 2006

Source: IGN UK
posted by Auri with 0 Comments