Monday, January 30, 2006 - Posts

On-Screen Keyboard Tutorial Released by McZonk

McZonk, the primary developer of Quake II for PSP, has written a guide explaining how to use the PSP's on-screen keyboard.

Read about it and download the tutorial here.
posted by Auri with 0 Comments

Fastest DVD to PSP Converter Launched

From the release on the web site:


Now 300% fasterDVD -to-PSP conversions. Enjoy tv-series, home movies, and even feature films on your Playstation Portable and watch them in great quality, in full screen landscape mode.

A memorycard as small as 128 Mb is sufficient to store a full length feature film, or up to a hundred minutes of other content. With only two clicks, this PC software converts the content of any video file (AVI, MPEG, DivX, etc.), from any drive (harddisk, CD, DVD, removable) to a super small movie, which will play on the Sony Playstation Portable (PSP) device, from a postage stamp size memory card. You can use a headset or the built-in speaker to listen to the sound. Subtitled and foreign language DVDs are also supported. You wil have to see the quality to believe it, using superior MPEG4 encoding, feature films look crisp and sharp on the PSP and still fit on a relatively small multimediacard. Let the kids watch their favourite tv-cartoons in the car or put your DVD's on a memorystick to watch on a business trip. In less than 45 minutes, you can put a full DVD on your PSP. Much faster than the competition.

Software runs on: Windows XP

Download Free Trial Version - Buy full version - Upgrade

Note from Auri: You may also want to couple this application with DVD43 at www.dvd43.com.


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Game Review: Mega Man Hunter X (GameSpot)

Maverick Hunter X is a remake that will appeal to old-timers and newcomers alike.

The Good: The same excellent gameplay from the SNES era is unmolested here; the graphical upgrades are wonderful; two unique playable characters and a bonus movie give this game some solid value; voice acted cutscenes and storyboard-style vignettes.
The Bad: Remixed music is hit-or-miss; the reshuffling of the different x upgrades might ruffle some feathers among the hardcore fans.

Game remakes are kind of a funny thing. If polled, the vast majority of people would probably say they prefer new game experiences to dressed-up versions of old games, but remakes certainly seem to have their place in the lexicon of gaming. After all, not everyone had the opportunity to play many of these games back in their heyday, and remakes like Resident Evil on the GameCube, Conker: Live & Reloaded, and Double Dragon Advance have shown that with the right amount of effort, even old games can feel new again. Mega Man Maverick Hunter X is the latest example of a publisher taking an old title--in this case, Mega Man X for the SNES--and revamping it for a modern platform--the PSP, in this case. If you've played the original Mega Man X, the setups, scenarios, and battles will seem largely familiar to you. Visually, however, this is completely new, with crisp 3D graphics to modernize the experience and some new anime vignettes to help tell the story. Toss in some cool bonus content and the same great gameplay as the original, and you've got a remake well worth playing.

As any card-carrying Mega Man aficionado will tell you, the Mega Man X series was something of a departure for its time. Sure, it was still a side-scrolling action platformer starring everyone's favorite blue robot boy, Mega Man, but the game took place several years after the events of the original Mega Man titles, and took on a slightly edgier tone. The story revolved around Mega Man (or X, as he's called here) hunting down a number of renegade reploids known as Mavericks. Reploids are typically the sorts of genial, helpful robots that do many of mankind's more laborious tasks. But when an evil reploid (and former Maverick Hunter) by the name of Sigma leads a revolt and turns a number of his fellow robots into Mavericks, X must set out to destroy the revolution much the way he always has--by picking from a number of available boss stages, blasting his way through them, defeating the boss at the end, and taking his weapon.

For all its posturing to the contrary, Mega Man X really was just a marginally slicker take on the same sort of Mega Man action we've all known and loved over the years--and that's just fine. Though the X series did eventually run out of steam as the years went on, the original Mega Man X is one of the best Mega Man games out there, and Maverick Hunter X does nothing to ruin that. The gameplay pops just as well as it did back in 1993. All the same mechanics and upgrades from the original game ring true in the remake, too. As you defeat the bosses you can usurp their weapons. You also have your default blaster, which can shoot both quick shots and bigger, more powerful charged shots. X can leap off of walls and earn armor upgrades that give him new abilities, like dash attacks, reduced damage taken, and new blaster shots.

How X gets these upgrades is one of the few things that have actually been altered in the overall game design. You still gain these upgrades by visiting assorted capsules spread throughout the different boss levels, which have evidently been placed there by X's creator, Dr. Light. But which stages contain which upgrades has been shuffled. Because in some cases certain abilities are needed to defeat certain bosses (having the dash attack to beat Storm Eagle, for instance), this does radically change the order in which you tackle each stage. The bosses themselves also are slightly different. It's very minor, but if you're intimately familiar with the original game, you might notice slight differences in the attack patterns of each boss. It's nothing game-changing, though, and for the most part you fight each boss exactly the same way. Beyond the boss fights and Light's capsule placements, the level designs are almost entirely the same throughout the game. Enemy placements, jump puzzles, and the like are all pretty much how you remember them, albeit with a fresh coat of paint on each one.

The graphical overhaul given in Maverick Hunter X is really excellent. You still play the game as a 2D side-scroller, but everything has been rendered out in 3D, giving the game a visual style more akin to something like the more recent X games on the PlayStation 2. What's more, it's all very sharp looking. The animations are extremely smooth, and all the different character designs are bright, colorful, and frankly just look like fantastic 3D interpretations of the same enemies you remember from the SNES era. Even subtle effects like explosions and weapons fire just look more impressive, and although this is just a side-scroller at heart, this is definitely one of the better-looking PSP games out there. The updated audio in Maverick Hunter X isn't quite as impressive as the graphics. The addition of voice acting for the different interludes between boss fights is an interesting wrinkle. Some of the acting feels a little off in spots, but for the most part the game just seems to be going for the ultraexaggerated, anime-esque inflections, and it pulls it off. The remixed music tracks have mixed results. Some are just as catchy as the original tunes, and others are decidedly inferior. It's not that any of them are bad, exactly, but there are times where you'll pine for the ancient synth tracks of the 16-bit era.

For as great as Maverick Hunter X is, it is still based on a fairly short side-scroller. Make no mistake, there is certainly a solid level of challenge to be found in this game, and overall it should take you at least a few hours to beat the first time through. But at the same time, a few hours of great gameplay isn't necessarily enough to make it a worthwhile purchase. Fortunately, there's additional content to beef up the package. After you've beaten the game the first time through, you unlock Vile as a playable character. X historians will recognize Vile as X's archnemesis and a relentless Maverick Hunter. Vile plays similarly to X, although with a ridiculous amount of weaponry that can be fired from his arm, shoulder, and leg, respectively. Beating different bosses unlocks new combinations of weaponry with new abilities, and there's a pretty insane list of combinative weaponry to choose from as time goes on. On top of being able to play as Vile, there's also an unlockable 24-minute anime video that delves into some of the game's unique backstory and provides some insight into Sigma's motives. Toss in multiple difficulty levels, and you've got a good deal of stuff to play through and check out.

It's interesting that Mega Man Maverick Hunter X would turn out to be the first side-scrolling action game on the PSP, given the genre's continued success on other handhelds. If anything, Maverick Hunter X proves that games like this one can still be impressive in this day and age when given the proper treatment and care. Whether you're a veteran Mega Man player or a newcomer to the series, Mega Man Maverick Hunter X is worth checking out.

Source: GameSpot

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World Rally Championship comes to PSP

The new Namco Bandai Games Americca Inc. brings their first title to the PSP


With a brand new merger behind them, Namco Bandai Games America Inc. are already starting to bring some new games to the table. The latest to be announced is World Rally Championship for the PSP. It's the first officially licensed World Rally Championship game for any handheld.

"We are excited to bring one of the most popular rally racing franchises to the handheld market," said Business Director at NAMCO BANDAI Games America Inc., Jeff Lujan. "WRC offers the most exhilarating rally racing experience available for the PSP system."

The gamew will span 5 conitinents and 16 countries. From the streets of Japan to the hills of Mexico, tracks will be varied and beautiful. Watch for World Rally Championship in March 2006.

Source: GameShout
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GUBA Usenet video service adds PSP support

GUBA, the Web-based Usenet video and image search service, has added Sony PlayStation Portable (PSP) support. The PSP joins the video iPod as a supported device.

The Usenet is a bulletin board system that’s long been part of the Internet, and a large chunk of the traffic that passes through it is binary-encoded data including movies and digital images. As it’s broken into “newsgroups” and binary-encoded data can be fragmented into many individual files, or postings, before it can be reassembled, the Usenet can be difficult to navigate.

For a monthly subscription fee, GUBA enables users to browse or search Usenet archives for video or image content. GUBA provides the ability to preview and download the video, watch it instantly using Flash Video. In the case of iPod or PSP users, GUBA can also transcode the video to a size and format suitable for their device.

PSP transcoding joins other recent enhancements, including the ability to create custom Really Simple Syndication (RSS) feeds.

Source: Macworld

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Graffiti-Free PSP Event In London (Kotaku)

Artsy and Fartsy

Kotaku reader Chris hit a PSP event in London last Friday night at the V&A Museum. A chandelier was created with 50 small TFT screens dangling from it. Artists created video content for the PSP, which was broken up via a grid on each of the small screens. According to Chris, the PSP video was then fed into a computer, where Isadora software was used to split the signal into components, through multiple outposts and up to the chandelier. PlayStation staff was milling about, giving folks in the crowd free PSP demos as well as lending out portables to play with exclusive content. Cool!

v&Awireds.jpg

v&ascreenPSP.jpg

v&aguyplaying.jpg

Watch a Vid [PixelSumo]
Read More [PixelSumo] Thanks Chris!

Source: Kotaku

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New PSP Media & Homebrew Manager Released - Upspear v0.1

SukkoPera has released his first version of Upspear, a new “PSP Manager” that runs on your PC. It’s got a whole list of functions from moving and renaming your homebrew to converting 1.0 homebrew into 1.50 compatible format. Here are the details:
  • See the homebrews you have installed, rename and delete them.
  • Identify useless folders in psp/game.
  • See your savegames and delete the ones you don't need anymore.
  • Hide the "corrupt data" icons or push them to the bottom of the list.
  • Kxploit a 1.0 eboot.pbp, making it work under 1.5 firmwares.
  • View the contents of a .SFO format file (i. e.: param.sfo).
Many things have still to be implemented, as I don't have as much time to spend on it as I would like, but basic features are there, and it should *never* crash (hopefully ). We have made this test release so that people can use and test the program. Should you encounter any bugs/crashes, we would like you to report them, mailing us at enjoy.the.silence [at] iol.it.

Download it here.
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Free PSP Mag: PSPWeekly Magazine Issue 5 Released

The crew over at PSPWeekly have released their 5th issue of PSP Weekly Magazine. At 114 pages, this issue is sure to entertain you with all the news you may have missed over the last week. This weeks issue contains plenty of news, reviews, homebrew, cheats and a lenthy but interesting tutorial on coding!

Download it here.
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*** Run Homebrew on 2.01, 2.50 and 2.60 PSPs with eLoader!!! ***

Fanjita, the same wizard who brought us the original eLoader as well as downgrading hacks among many other hacks, and Ditlew, have brought eLoader to the scene. eLoader is a homebrew launcher for the PSP that enables you to run many of the existing homebrew games and applications available for free on the Internet today (this should exclude pirated/ripped games, of course).

Some examples of homebrew applications include:
  • Game System Emulators (like Super Nintendo, Game Boy, Sega Genesis, Atari Lynx, and many others)
  • Cool Games
  • Movie and Music Players
  • PDA functionality
You will need Grand Theft Auto: Liberty City Stories to use his launcher.

The PSP is awesome, we all know that. Homebrew applications make it even better.

You can read about and download eLauncher here.
You can buy Grand Theft Auto: Liberty City Stories here.
You can learn more about homebrew at HackingPSP.com's Homebrew Central here.


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