Saturday, January 21, 2006 - Posts

eBooks Coming to Sony Connect Download Service - Maybe Eventually to PSP?

    While you never know what Sony will do, it seems plausible that with their new eBook download service coming to Connect.com (their media download service), and their new eBook (it's beautiful), it would make sense to enable eBook viewing on the PSP's high resolution screen.

The Sony Reader is about as big as a paperback book.

The Sony Reader is about as big as a paperback book.



From Wired News:

Screening the Next Best-Seller (hey, maybe it's my book?)

Electronic books have traditionally gone straight from the manufacturer to the remainders bin -- but the market has never gone away entirely, despite years of tepid sales and failed predictions.

Now a new device from Sony is generating buzz worthy of a Stephen King novel. Some people are even wondering whether the Sony Reader might be just the ticket to kick the e-book market into high gear.

Scheduled to go on sale this spring for between $300 and $400, the Reader is a compact slab about the size of a small paperback book (5-by-7 inches, and a half-inch thick). But it's the 3.5-by-4.8-inch display that made it the buzz of the Consumer Electronics Show earlier this month in Las Vegas.

The screen uses E Ink technology developed by a Cambridge, Massachusetts, company. It consists of 480,000 tiny "microcapsules," each of which contains positively charged white particles and negatively charged black particles suspended in a clear fluid. When current is applied to electrodes underneath these capsules, they turn black or white, depending on the polarity of the current.

The result is a display that looks far more like ordinary paper than a liquid crystal display, because the pixels reflect ambient light rather than transmit light from behind. There's no flicker, because the pixels are completely static (in an LCD or a cathode-ray tube display, by contrast, pixels need to be "refreshed" 60 times per second or more).

The E Ink technology also conserves batteries because current is used only when pixels need to change their color -- between virtual page turns, the Reader consumes no current at all. Its batteries will last for about 7,500 pages, according to Sony.

Publishers are excited. Random House and Simon & Schuster said they'll have 3,000 titles apiece available through Sony Connect for the Reader's spring debut.

But will consumers take the bait? Even though an estimated 65 percent of new books are already available in electronic form, e-book sales still lag far behind those of printed books. According to the trade group International Digital Publishing Forum, e-book sales in 2004 totaled $9.6 million and will probably have topped $15 million in 2005 (final figures for last year aren't yet available). Meanwhile, overall printed book sales for 2004 were $23.7 billion, according to the Association of American Publishers.

It's not for a lack of dedicated e-book devices, either. In 1997, a company called NuvoMedia released the Rocket eBook reader, the first of several such devices to hit the market in the late 1990s. These devices were similar in size and shape to the Sony Reader, although they used older LCD screen technology. None were commercial successes. Even Sony's Librie, which uses the E Ink display and was released to the Japanese market in 2004, hasn't sold that well.

"The problem was that the devices weren't very good, the screens were terrible, the prices were too high and there was a terrible selection of content," said Michael Gartenberg, a vice president at JupiterResearch, a market research company. By contrast, Gartenberg said, the Sony Reader is small and readable enough to interest consumers.

Also piquing publishers' interest is the fact that Sony plans to integrate its Reader with its online Sony Connect store. It's a not-so-subtle nod to Apple's success in selling music through the iTunes Music Store, which makes buying and transferring songs to iPods extremely simple.

Currently, e-book readers for laptops and PDAs can be difficult to install and configure. What's more, digital rights management built into the books means consumers don't always know what they'll be able to do with the books once they've purchased them. Sony is instead promising a very simple purchase-and-download process.

"The pain is lessened somewhat if you have a seamless experience," said Nick Bogaty, executive director of the IDPF. "You don't hear a lot of complaint about DRM with iTunes," although it does have rights-management restrictions.

The market may also have changed since the late 1990s. "I think consumers in general are ready for digital reading," said Keith Titan, vice president of new media for Random House. "Before, reading digitally was a completely foreign experience. Now, people are starting to think, 'I'm reading all these PDFs, all these RSS feeds, and I could really use a device.'"

Sony has said that the Reader will be able to display content from RSS feeds and from PDF files in addition to e-books in Sony's own BBeB format.

In the end, whether the Sony Reader winds up kick-starting the e-book market depends more on Sony's marketing and pricing decisions than on the sexy E Ink technology, according to Gartenberg. "The technology looks like it's in place. What it comes down to is if they can deliver enough content at a reasonable price," Gartenberg said.

Books have been written on sheets of dried, mashed plants for about five millennia. Paper is a cheap, relatively durable and versatile technology. Sony's new Reader will not spell the end of that long history, but it could be the opening of an interesting new chapter.


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New non-Sega Sega handheld en route? (Engadget)

Anybody remember the GameGear Pocket? Wow... An amazing handheld from a company that just couldn't catch a break in the next-generation console and handheld wars a few years ago...

From DCEmu via Engadget:



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Making Google Videos Work on the PSP

PSPVault has a great article on making the videos from Google's new video download service work on the PSP:

Some of you may have noticed that over on video.google.com there's an option to save videos (in mp4 format) for playback on the PSP. Some folks are having problems getting them to playback on their PSPs and here's why; in the directions google has for putting the videos on your PSP, they fail to mention what they're encoded at. Google has encoded their PSP videos in the AVC format, meaning that if you put them in the old M4V folder they will not work.


Read on....
You have to rename them to the AVC naming format.

Then they will play.

In other words:

1) Go to video.google.com
2) Pick a video you want to download
3) On the sidebar, pick the "Sony PSP" option for download.
4) Pick a location on your PC for the file
5) Connect your PSP in USB mode
6) Navigate (or create) to the XXXANVXX folder (Where X is whatever number you want) in MP_ROOT
7) Copy the video you downloaded to the XXXANVXX folder
8) Rename the file you just copied to MAQXXXXX.mp4 (Again X are random numbers of your choice)
9) Disconnect the PSP
10) Enjoy!

Source: PSP-Vault
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Valkyrie Profile : Lenneth New PSP Screenshots

New screenshots have been made available for the upcoming PSP game, Valkyrie Profile: Lenneth.

Check them out here.


Source: GameInfoWire

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Homebrew Central now available on HackingPSP.com!

Well, it's been a long time coming, but I've finally finished the first version of Homebrew Central, your one-stop-shop for finding homebrew software, launchers, development resources, and information.

Check it out here.


Leave me feedback here so I can make it even better!

Thanks again!

Best,

Auri Rahimzadeh
Author, Hacking the PSP

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Korean Game DJmax Emotional Sense Portable Announced for the PSP (Addict3d.org)

GameSetWatch brings word of DJmax Emotional Sense Portable, a South Korean DJ game for the PSP. The title was released late last week and has mobile and online incarnations as well. Sony Computer Entertainment Korea has a buncha screens and song clips up, which look and sound pretty dang neat. No word of US/Euro release, but from the looks of it, it’s only a matter of time before this title is in our grubby little hands.

Images Here [PlayStation Korea] via GameSetWatch



Source: Kotaku
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Looking for cheats? PSP Cheats may be able to help... (addict3d.org)

For those of you who don't want to play a game all the way through, but rather just jump straight to the end, PSP Cheats may be able to help! This useful site has game saves you can download that already have everything you need to beat the game, without having to spend all that money for a Game Genie (which I've heard mixed reviews on how well it works).

Check out PSP-Cheats.org.

Check it out... but always back up your saved games! (I go over how to do this in my book)

-Auri

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The Godfather delayed for PSP (PSPWorld)

EA games has announced the delay of The Godfather for both the PSP and Xbox 360.

"While we don't know what the reason for the delays are, one could surmise it has to do with developing for radically different systems. The Xbox, PS2, and PC versions are still slated for their March 2006 release. While no release dates have been set for the PSP and Xbox 360 versions, EA representatives are calling for a late summer release."


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PSP beats Nintendo DS for second week in Japan (PunchJump)

Sony's PSP hardware has beat Nintendo DS in Japan in one-week sales from Jan. 9 – Jan. 15 in a report from Media Create.

The handheld entertainment system sold 57,686 units to top Nintendo DS at 54,284 units.

Sony's PSP also outsold the Nintendo DS the week prior by over 40,000 units.

The dip in Nintendo DS sales is the result of a hardware shortage in Japan. Nintendo apologized to customers in early Jan. for lack of stock in the retail chain due to a sudden surge in sales that left retailers without stock.

The video game veteran said that a sufficient supply would trickle back to retail in late Jan.

(via PunchJump)

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World Rally Championship screeches onto PSP (GameSpot)

The officially licensed PS2 racing series hits the starting line in portable form; first details inside.

The PlayStation 2's World Rally Championship series is making its way to the PSP under the name WRC: FIA World Rally Championship. The latest issue of Famitsu revealed the first details of the game, which is slated for release in Japan this March.

The biggest difference in WRC: FIA World Rally Championship for the PSP is that the game allows multiplayer games. The racer will allow for up to eight players to simultaneously compete with each other via wireless connection in ad hoc mode.

Like previous releases, WRC: FIA World Rally Championship is officially licensed from the FIA international racing league, and includes all the machines that raced in 2005, as well as six concept cars. The game features 16 stages based on real courses from the World Rally Championship's 2005 season, including tracks in Spain, Mexico, New Zealand, Greece, Great Britain, Turkey, Argentina, Cyprus, France, and Japan.

Realistic weather and time of day will effect not only the game's visuals, but also each car's handling--for example, driving will be a lot tougher when there's rain or snow covering the road. Cars in the game are modeled after their real-life counterparts and will actually take and show damage when they crash.

(from GameSpot)

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Hacking Your PSP Audio (ExtremeTech)

This feature appears in the ExtremeTech book "Hacking the PSP." If you want to catch up on another PSP hacking article, check out Running Linux and Windows on the PSP.

The PSP's audio capabilities are second to none among portable gaming platforms on the market today. In this feature you will learn the audio formats supported by your particular PSP, the right formats to use when encoding audio, how to access your iTunes library with your PSP, and much more.

Read the article here.

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TwinTail LDE v2.1 for PSP - Lua Development Environment

Ema has released a new version of TwinTail LDE, version 2.1. TwinTail LDE is a text editor written in Lua, and used to edit Lua scripts while inside of your PSP. This homebrew is separated in Japanese and English version. Here is the changelog:

2.0 -> 2.1:
- Added OSK selector(by plugin)
- Added new OSK
- Modified skin

Download the English version here.
Download the Japanese version here.

There is also an interesting W.I.P. MQO Model Viewer on Ema’s website:

http://pspupdates.qj.net/modelview_0121.png

[24 Dec 2005] Actual screen on PSP(60 fps).
Now running under a little modified LuaPlayer :)

What's MQO?
- MQO is a data format of 'Metasequoia'.

Why MQO?
- Parsing MQO is easy for lua.

Really interesting ;-)

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Homebrew Memory Stick Speed Tester!

MIB.42 is still working on memory stick related projects. This time he has brought us his MSTest, Memory Stick benchmark utility for the PSP, version 1.0. Here is his message:

I just got my new SanDisk 2GB MemoryStick Pro ( the light blue one ) and run the R/W tests. Read speed is same as the 512M one ( 14.3 MB/s ), but the write speed dropped a bit compared to the 512M ( 4.3MB/s vs. 5.2MB/s ), but this should be fine and still pretty good...

I also cleaned up the memorystick test program which I attach. Can be interesting to run it on those HDD devices...

Assigned buttons :
X             - HELP screen
SELECT        - Clear Screen
Up/Down       - Change test data size
Shoulder      - Test data size +- 1KB
Left/Right    - Test data size +- 128KB
Square/Circle - Test data size +- 8MB
Triangle      - Change the number of R/W tests
START         - Start the tests
During Test :
Square   - Cancel Write Test
Triangle - Cancel Read Test

Download it here.

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Splinter Cell: Essentials - New Screenshots

Ubisoft has released 9 new screenshots for their upcoming PSP release, Splinter Cell: Essentials. Tom Clancy's Splinter Cell Essentials takes players deep into the Splinter Cell saga.

Experience all-new missions and objective exclusive to the PSP system, and discover the untold story of Sam Fisher through flashbacks to various missions from the entire Splinter Cell franchise. Tom Clancy's Splinter Cell Essentials starts where Tom Clancy's Splinter Cell Double Agent ends, and takes players to the years before Tom Clancy’s Splinter Cell when Sam was still a Navy Seal. As well as classic and new levels, the game features all the weapons and gadgets from the Tom Clancy’s Splinter Cell franchise, in addition to new ones exclusive to the PSP system game. Players can also practice their skills in wireless multiplayer modes, challenging friends in Spy vs. Spy Deathmatch.

More details can be found on the official web site here.

http://pspupdates.qj.net/SCPSP_01_0121.jpg


http://pspupdates.qj.net/SCPSP_07_0121.jpg


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PMP Simple Converter 0.08 for PMP Mod

Miemt11 has released his PMP Simple Converter for PMP Mod, version 0.08. PMP Simple Converter for PMPMOD is a video converter for the full resolution media player PMP Mod. Here is the release info from the author:

– What can it do?
Convert any video (rmvb, avi, mpg, wmv, asf, vob, mov) to PSP PMP format.

Change since version 0.07 (small update)

1: Allow you to direct transfer of your encoded PMP video to PSP
2: add a short-cut to open your PSP Video folder
3: minor fix

– Component Requirement
1: Get all the memcoder component from [here].
    and install all any directory you like. e.g. C:\Mencoder
    For wmv and rmvb get the essential codec from [here]
2: Put pmp_muxer.exe to the intall directory e.g. C:\Memcoder
3: Now extract my PMP Simple to the intall directory e.g. C:\Memcoder
4: .Net Framework Runtime 2.00 from [here]

Download it here. (NOTE: THIS IS A WINDOWS APPLICATION!)

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Homebrew: MasterPiecePSP v2.6 for "All Platforms"

Lostjared is really working hard for the scene! He has updated his MasterPiecePSP to version 2.6. MasterPiecePSP is a Tetris like game, except instead of dealing with differently shaped pieces the goal of Masterpiece is to rotate the colored bars on each block in order to join up three of the same color. This release is tagged with “All Platform”, this means it will run on PSP firmware 1.5, 2.01+ and Windows/Linux/FreeBSD etc…

(note Lost Jared's favorite quote appears to be "Open Source, Open Mind")

Changes

* Graphics
* MasterX Fonts

Download it here.

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CrossGTA-0.2 Windows/Linux/PSP1.5/2.01+

Lostjared, who's been porting games to the PSP like crazy the last few weeks, has released CrossGTA-0.2 Windows/Linux/PSP1.5/2.01+. CrossGTA is a sample Demo/utility pack started with Hello world. Source code is also enclosed. Here is more details from his post:

4 Examples starting off with Hello World ending with a Video Game..

Source Code contains the majority of the algorithms you need to get a basic
game up and running easily.. Simply start off by reading Hello World, Than Random Pixels, then Knights Tour, than you can finish it off by MPGTA..

Also contains source code for a few tools I wrote to use with this Pack..

mxf2c - Translates MasterX Fonts (which really just translate truetype fonts to mxf) to C array
bmp2c - Translates a 24bit Bitmap to a C data structure array
mxFont2 - MasterX Font Editor.. With the ability to translate a windows truetype font to MXF to use in your PSP game..

Full Source Code for everything is included and your free to use it change it destroy it do whatever you so please with it... Its all Free..

Open Source, Open Mind

- Jared Bruni

Download it from our development section here.

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Dgen Sega Genesis / Megadrive Console Emulator v1.30 for PSP

Dgen_psp345sdf

Syn-Z has released a new version of his Dgen, version 1.30. Dgen is a Sega Genesis / Megadrive emulator for PSP. Here is the changelog:

Version 1.30

  • Turbo mode added (key config added)
  • State delete function added (Select + Square)
  • Message option added when performing state save/load
  • State save displayed with date
Download it here.
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Valkyrie Profile: Lenneth - New Screenshots

Square Enix has announced that they will release Valkyrie Profile: Silmeria for Playstation 2 as a descendant in 2006, and Valkyrie Profile: Lenneth for Playstation Portable as a remake of the original Valkyrie Profile on March 2, 2006.

Check out the official web site here.

http://pspupdates.qj.net/valkyrie_profile_character_lenneth_3_0121.jpg

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Tetris for German GTA v2.0 by Fanjita (but for 2.01+ PSPs (: )

With the release of 2.01, 2.5, and 2.6 many gamers became aware, many after they purchased their new PSP, they would be unable to play homebrew on their new handheld. This could have been avoided had they checked the firmware before you buy.

However, Fanjita has been making excellent progress with version 2.0 PSP's , in addition to the newer PSP versions. Today he has released a update to his exploit that now also "allows you to run up to 4 other GTA-ready homebrew applications, using 4 spare save-slots" with the German censored (16+) version of Grand Theft Auto. He also stated that "this is a test of the general-purpose GTA loader that will be used as the basis for running the EBOOT loader on v2.01+" If you are a developer, now is a better time then any to check out Fanjita's Developer Package for the GTA Exploit.

To install:
  • Unzip the contents of this package into the /psp/savedata folder on your memory stick. Note that if you have an existing savegame that uses slots 3,4,5,6 or 7, then this will be overwritten by the Tetris savegame. You can see which slots you are using by the folder names - ULES00182SX : X is the slot number.

To use:
  • Start up GTA as normal. When it has loaded, select "Load Game", select the Tetris savegame and confirm the load as normal. After a short delay, the Tetris game should start.
  • To quit the game, you will need to hold your power button for 10 seconds. The HOME button doesn't work, this is a known problem.

Installing other homebrew:

This package comes with 5 homebrew savegame slots. You can use these to choose between your 5 favorite GTA-ready homebrew applications. To copy a GTA homebrew into place:
  • Decide which slot you want to use. Tetris uses slot 5 by default.
  • Copy the "tetris.bin" file from your new GTA homebrew into the ULES00182SX folder - where 'X' is the slot number you have chosen.
  • Optionally, copy an ICON0.PNG (for the game icon) and a PIC1.PNG (for the larger game picture, seen in the savegame manager) into the folder, to make it easier to remember. You need to follow the format of the existing PNGs in the folder.

Note - this version only works with the German censored (16+) version of Grand Theft Auto.

Download it here.
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New Version of PLynx Atari Lynx Emulator Released - Version 0.4!

http://www.emulatronia.com/maquinadeltiempo/fotos/lynx/lynx.jpg

PLynx has released a new version of his port of Handy, an Atari Lynx emulator, for the PSP. I remember this unit - a friend bought a few and hardly played them, so he handed me one. I think I played a lot of tennis on it. I also had the TurboGrafx 16 if anybody remembers NEC's entry into the color handheld gaming market (with those slick little gaming cards and the 6-8 AAA battery requirement).

Here's what's new in v0.4:
  • Screen size selection : Original, x2, Full screen
  • Filtering method selection : Nearest, Linear
  • Possibility to overwrite last saved context file
  • Save configuration for each game
Download it here.

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Team Emergency Exit PSPdualBoot Progress

Placa from Team Emergency Exit has posted the latest news about his PSPdualBoot and other projects.

Hi all,

These are no news about Quake 2 this time but about my progress at PSPdualBoot and other projects.Because I get about 40 mails every day I decided to give you some information's.

Progress in PSPdualBoot isn't that good as I want it to be because of some exams coming on I have to practice for. If everything works like I want it to work I will release it in the first quarter of 2006. But it is still possible that I come to a point where I don't get any further.

I do have 2 other projects beside dualboot, one of it is a tool which I write with dot_blank and one of my own. Dot and I started to code a NAND-Writer, we didn't do much yet, but this will change.

My own project has only got a project name until yet. It is called "ProjectElisha". I won't tell you more about this project at this time but it has something to do with 2.0. The name is just fun and has nothing to do with the program.

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