has finally decided to post an update on his Quake II port.
Why
is the headline #?$%& ? Because this time you have to read the text
to find out what is really new in Quake II PSP and it is a lot. I have
decided not to post news as often as I did before: That's a compromise,
because i really thought about stop posting news. But I don't want
disapoint the people waiting wishfully for the release.
But at
first I want to thank everyone how wrote a nice comment in my blog or
in one of the boards, you make me belive in the work. Thanks to
everyone how buys a good game instead of playing iso rip. Thanks to
everyone how writes homebrew for the psp, just one little word of
criticism: do we really need more lua shells :) Thanks to everyone how
supports the psp scene.
So what is new in quake 2. I added a lot of effects like sprites and beams/rays. Both effects are needed by the bfg.


There
are tons of new stuff in the last days. But one word about Quake II PSP
firmware 2.0 compatiblity: No. I talked to fanjita about the aviliable
memory. This guy did an awesome work with the eboot loader, but Quake 2
will not run on 2.0. Perhaps if I reduce the memory usage (there is
still a lot of memory wasting).
Another new feature is linear
texture filtering. Nothing special because it is hardware based but it
looks much better with it enabled. If the player moves it reduces the
flicker of textures in the back and reduce the smoothness of textures
near to the player.

The
really impressing about the texture filtering is. That the png files of
the screenshots are much bigger than before :) Because a 256 color
palette is not enough anymore.
I added a fade screen to the menu so you see the game in the backgound of the menu.
Another senseless feature I added was the handness of the player.

Here are two more screenshots of quake. Without words and without sense :D

And
here is the big fish. As you can see in the psp hacking 101 episode 10
video, Quake II was not playable. You could only playback demos. If you
don't have watched psp hacking 101, stop reading and watch it, because
you can learn stuff, the show is funny and you can see the first Quake
II video.
Rehbock, one of my testers and the designer of the
small maps, mentioned out, that you can already start single player
games with the help of the console. I added all stuff for movement and
you can play Quake II now.
So I could release Quake 2 now, but
there are to much bugs and I would get tons mails from people having
problems and cannot read an faq. We already discussed the psp community
is full of newbs. So you have to wait some more days.
Thanks to Pox for making that.
Download: [The first Quake 2 life playing video]
Thanks to McZonk for not quitting the scene. We will keep expecting your great port with our best wishes.
Please think before you comment, because something you said without care can really hurt the devs very badly. Be nice!