Wednesday, January 18, 2006 - Posts

Homebrew Game: Pang v0.1

The popular arcade game Pang! which has many versions available for play on the web via Flash or Java applets has made it's way to the PSP thanks to DingoFR. If this game seems familiar, it's because there is a US version that went by the name of Buster Bros. The object of the game is to travel around the world, using your weapon to bust the bubbles as fast as possible. Each time a bubble is hit, it splits in two until you shoot the tiniest bubbles. With a wide assortment of weapons to pick up to aid you in your quest, this new homebrew game should provide a lot of entertainment!

Controls:
Circle : Fire.
Start : Pause
Select : Exit
LTrigger : screenshot.

Download it here.
posted by Auri with 0 Comments

Koei's Samurai Warriors: State of War Coming to PSP

Koei Ltd. today announced plans to release Samurai Warriors: State of War on PSP. The Samurai Warriors games have already appeared on PS2 and Xbox, and following in the footsteps of the Dynasty Warriors series they have thrilled gamers across the globe with their spectacular battles and explosive action. This move onto the Sony PSP will enable gamers to experience Samurai Warriors' frenzied action on the move and against friends. Samurai Warriors: State of War is scheduled for release in Europe on March 24th 2006.

About Samurai Warriors: State of War on PSP

Samurai Warriors: State of War for PSP is a tactical action game set in the turbulent times of civil war Japan. Players will get to take control of famous military commanders and other legendary characters, and engage in a multitude of battles in a dramatically unfolding war.

From the thrill of carving your way through a flood of enemy soldiers to the stunning dramatic scenes, all the best-loved features from the acclaimed PS2 version make their triumphant return. And with the inclusion of new features such as the Battlefield Area System, which adds new strategic gameplay ideal for portable gaming, and full screen action, this is everything fans of the game could wish for in their pocket.

Samurai Warriors: State of War is sure to enthrall you, whether you're a battle-hardened veteran of Samurai Warriors and Samurai Warriors Xtreme Legends, or if this is your first time to experience the drama and intensity of samurai-era Japan.

Game Features

1. Become an unrivalled warrior in civil war Japan

Samurai Warriors: State of War is set in civil war Japan, when great commanders such as Nobunaga Oda, Shingen Takeda, and Kenshin Uesugi struggled for control of the country. Arm yourself with classic Japanese weaponry such as katanas and shuriken, and launch into the chaos of 16th century Japan.

The action is relentless, and ranges from massive open-field warfare to sieges of trap-laden castles. With a variety of unique characters, moves, and environments, Samurai Warriors: State of War will give you an unrivalled taste of Japan's most volatile era.

2. A rich tapestry of characters await

Many prominent figures from Japanese history make their appearance in Samurai Warriors: State of War, including the legendary soldier Yukimura Sanada, the revolutionary Nobunaga Oda, and the enigmatic ninja Hattori Hanzo. Each character has signature weapons and skills, as well as their unique role to play in this dramatic epic.

Exclusive PSP Features

1. All-New Story System

Samurai Warriors: State of War offers an all-new story structure that lets you align your characters with a specific army corps. Select a corps for your character, and guide them through a series of tactical and action stages. Once that particular story reaches its conclusion, you will get an ending, and then have the chance to take the same character down a different story path. There are six playable characters at the start, with many more characters and story paths to unlock.

2. New, More Powerful Bodyguard System

In this game, the player is joined on the battlefield by an extremely capable "second in command" bodyguard. There are 200 of these bodyguards to choose from, and in addition to fighting along side you, they will raise your stats and offer other benefits. As your bodyguards grow, they will become true partners in battle, and be able to perform some PSP-exclusive actions!

3. Short-Term and Long-Term Play Options

Samurai Warriors: State of War's "Battlefield Area System" divides the battlefield into smaller, strategic sections, making the game perfect for quick, portable play. In addition, there are many long-term elements that will keep you coming back for more, such as the raising of character and equipment stats.

4. Wireless Multiplayer Support

By popular demand, competitive multiplayer combat is available, with support for up to four players. This competitive mode offers quick gameplay over a variety of stages, and there are additional items that can be gained in this mode as well.

posted by Auri with 0 Comments

Homebrew Demo: Alpha Flame Visual Demo

LostJared is at it yet again, starting the day off with another psychodelic visual demo for the PSP. But unlike the many, many, many releases Jared has ported to the PSP over the last few days, this one is of his own creation. If you enjoy this kind of thing, make sure you check out Jared's other releases by download his LostPorts Pack.

This one you gotta see for yourself.. It implements a algorithm I thought up which I call AlphaFlame.. Runs smooth on PSP and even smoother on the PC.

This is not a port but a total re-code for PSP however it works on anything that supports SDL as long as its in 32 bpp.

The pixels on the right hand corner are to show the difference between a random swarm of pixels and the alpha flame.

Download it here.
posted by Auri with 0 Comments

Homebrew Game: Vector Infector Beta 1 Released

From the description:

Forum newcomer smyads has release Vector Infector, an extremely addictive shooter similar to the ever popular Geometry Wars. The graphics are very well done, the single soundtrack is decent enough for a first release, and I can't be bothered to write any more about it because I have to go back to playing it!

I'm fairly new to the PSP, and have been spending the last week or so learning how to play with its innards. I've come up with this little game, which is a 'port' of Vector Infector, a game being put together by one of me mates. It's a Geometry Wars inspired game. Basically, you have to kill everything that moves, except for the shiny little gems, which you collect. The more gems you get, the higher your score multiplier, and the bigger your guns get.

It's still VERY beta so any feedback would be greatly appreciated!

Controls:

Dpad or analoggy to move
Shape buttons to fire
Ltrigger = switch between robotron-esque and straight-ahead shooting
Rtrigger = freeze movement for aiming when shooting straight ahead
Select = dump screenshot to MS root (just raw, sorry!)
Start = cycle music (only 1 track though, so never mind)

Download it here.
posted by Auri with 0 Comments

PSIX Website Officially Launches!

PSIX, the long awaited operating system shell for the PSP has been the talk of the town ever since it's original inception months ago. Despite a few stops and starts and concerns from the community, it seems that PSIX is back on track and getting ready for a release on February 1st. Today, Fluff (a.k.a. Naoneo) opened up the official PSIX website with some new info, mysterious pictures, and other announcements that may or may not be music to your ears:
Psix, setting a whole new level of homebrew quality
From every angle psix emits a glow of pure quality, combining both breathtaking quality graphical interfaces with easy intuitive control systems, from the many onscreen displays you always know exactly what is going on, be it the current song, or if usb is enabled, even if software on the psp requires an update! Get ready for the new beginning.

Massive feature list
With the additional feature of being able to update you're software on the fly, psix makes sure that you're gaming experience is the best it can possibly be. Stay tuned for the complete feature list, to be released her very soon!

Extended module system
Imagine a wireless server module, you could share you're files wirelessly with other friends running psix, a radio module, listen to internet radio or even stream music off a friends psp! The possibilities are endless, and it's all within our grasp!

Just what is this worth?
While we have no price set in stone at this time, the full version of psix will most probably be set between $7 and $15 per license, this license covers all future updates and patches, and also gives you access to the development forums where you can take part in discussions with other developers and suggest things which may be added to psix!
posted by Auri with 0 Comments

Playstation Portable Anniversary Rare Goods Present Campagin - Winners Announced (PSPUpdates)

We have reported that the Japanese Playstation official website had started a special present campaign. Now, the winners are announced on the website [here].

The presents are very interesting:

A Award:

Anniversary_1_0118
The same PSP case with the “Playstation Pictogram” series
by “Porter”, but in different color. Though it is not the real Pictogram, it is still a
rare not-for-sale product. (The PSP itself is not inluded.)

B Award:

Anniversary_2_0118
PSP themed rare goods (Messenger Bad(E), T-shirts (E)).

W Chance Award:

Anniversary_3_0118
PSP Talkman pouch, “Hot shot golf” (Minna no golf US version):
“Open Tee” logo screen cleaner. UMD & Memory Stick case,
black draw string bag, Frosted drawstring bag, Memo pad &
White gel ink pen, Rubber keyring.

Best of Best Award:

Anniversary_4_0118
The same PSP case with the “Playstation Pictogram” series
by “Porter”, but in different color with A award. Though it is not the real Pictogram, it is still a
rare not-for-sale product. (The PSP itself is not inluded.)

Best Award:

Anniversary_5_0118
Back pack rare in Japan

Special Award:

Anniversary_6_0118

Tote Bag with Loco Roco theme design.

All these presents are very rare in Japan. This displays the title of this campaign: Rare Goods Present Campagin.

posted by Auri with 0 Comments

KOEI Announces New Game

KOEI, those strategy-fiends who craft such nice games today announced the impending release of Samurai Warriors: State of War for PSP. The game should appeal to fans of some of KOEI's other games, most notably Dynasty Warriors.

Set amidst Japan’s most volatile era, Samurai Warriors: State of War give players control of famous samurai and legendary ninja in an ever-unfolding war. Gamers will use classic Japanese weaponry including swords, longbows, and sickles to fight their way through wide-open battlefields and trap-laden castles. Samurai Warriors: State of War comes complete with 19 playable characters, all-new stories, and competitive multiplayer challenges.

The tactical action game is set for release in America in March.
posted by Auri with 0 Comments

BeitHell 2000 - World Hell Ranking Started (PSPUpdates)

The official website of BeitHell 2000 has announced a period limited campaign as well as the ranking system of the game.

As we reported before, BeitHell 2000 is a collection of various mini-games. Only a limited set of games is available at the beginning. You are supposed to play the games in order to get beit points. After collected enough points, you can buy more beit games, items and puzzles.

But obviously, the game doesn’t just stop here. The game company offers a chance for you to take on other gamers with your game score. When highlighting a mini-game on your PSP, a password which contains your high score information will be displayed on the bottom of the screen. Take down the password, then head to the “High Score Ranking” section o the official website, select the according game and click on “High Score Password Entry”. Then enter your password with full-width characters. After this, your score will be logged into the database. Only the one with a high score will be displayed in an obvious place.

The official website has also started the first “Period Limited Championship”, dated from January 16 to 30. There is no detailed information on this event, but I think the rule should be simple: make it to the top ranking.

Just a hint: there are only hundreds of players who has submitted their scores.

If you still have no idea about this game, just watch this video and take a look at the screenshots here.

posted by Auri with 0 Comments

Taiko Drum Master - New Track Downloads Available (PSPUpdates)

Siteid


Two new tracks for Taiko drum master are now available for download. The titles of the tracks are “Masu” and “Boku no chikyuu, bokura no chikyuu” (My earth, our earth).


You need to prepare for the download in the game first. Then open the HTML file in \PSP\SAVEDATA\PPCD00765_NAMCO_TAIKO to open the download page. Click the 2nd link to start downloading the files. Download the Don and Kat files separately to \PSP\SAVEDATA\PPCD00765_NAMCO_TAIKO. Open the game and go to track selection menu, you will see the new track tagged with “DL” in the list.

posted by Auri with 0 Comments

Tenchi no mon - Online Downloadable Service to be Shut Down

Tenchi no mon official website has posted a notice: the online download service of Tenchi no mon will be ended one month later, on February 17, 2006.

posted by Auri with 0 Comments

LostPorts Homebrew Pack v0.2 (PSPUpdates)


So it's been all of... well, a day since LostJared's last pack of homebrew ports, but now our resident trippy hippie has completed yet another compilation for you to waste hours of your lives messing around with. This pack contains a few new releases, as well as some programs previously mentioned earlier today. He's also updated Trails Simulation so it runs at a higher framerate. Source code for both the PSP and the original Windows version is included and a great example to start porting your own programs to the PSP.
Just run ./build_all.sh from the command line to build all the source code
make sure you have PSPSDK and SDL installed..

Whats New:

* 5 New Programs I did today
- KnightsTourPSP
- FileBrowser
- CodeMatrix
- ThoughtMatrix
- MovingFractals

* Update to Trail Demo to use CPU Overclock for faster frame rate
looks great now.. Special thanks to BlackPhenoix for the info..


Download: [LostPorts v0.2]
posted by Auri with 0 Comments

DOOM for PSP Updated - version 0.05!

DOOM-PSP has been a very popular homebrew port since it's initial release, supporting various different WADs and mods. Now, StereoMike has release "DOOM-PSP v0.05" a modification of Lantus' original DOOM-PSP v0.04.

Download it here.



Here's what StereoMike has added and fixed in this great program:

-Added Selection of PWAD to load in addition to the main (I)WAD.
PWADS should be put in a directory below the WAD directory
for example
PSP/GAME/DoomPSP
PSP/GAME/DoomPSP/WADS --put the main wads here
PSP/GAME/DoomPSP/WADS/PWADS --put the PWADS here

Select with triangle.
Can also view txt-files, scroll with Square button.

-Can now load IWADs that are not named correctly. Just assumes that it's a Doom 2 wad.
This makes for example DUKENUKEM.WAD load without having to rename it to DOOM2.WAD

-Music now works fine
Uses samples from the opensource freepats.opensrc.org
Needs these placed in the inst directory. This is included in the package.

-Compiled against latest PSPSDK

-Changed key usage to cross for selection in wad list and circle to go back.

-Changed exit screen to say "press x to exit" instead of "press y to exit"

-Fixed going back one directory by using circle button.

-Rearranged a bit in the code.

Changes in Doom-PSP v0.04 S.S b6 fix

-Fixed problem with screen alignment
Was a problem with the memory aligment of the texture.

-Increased the music volume to a normal level

Changes in Doom-PSP v0.05

-Added showing of datestamps of savefiles

-Fixed problem with changing to chainsaw and showing map

-Dehacked support (use square to select a file) Batman Doom has been tested and is working, a sample .deh file is included

A big Thank you to the author of Chocolate Doom (http://www.chocolate-doom.org/) for letting meuse his code for the dehacked support.

Oh, and Dehacked files are used for modifiying the behavior of Doom, weapon damage and rate and such things. Try out arsenal.deh to see what it's about
posted by Auri with 0 Comments

PSP Screen Capture Utility - PSPShot v0.1 - Released!

Tsukasa has released a very useful tool for the PSP - PSPShot v0.1. With this program, you can take screenshots of your PSP screen in almost every situation possible: XMB Menu, Video, UMD Games and so forth. This comes as a welcome release, especially for the PSPUpdates team as ot will simplify getting good screenshots of programs. It's still got some kinks to be worked out, but it's definitely a great start! Here's what Tsukasa had to say:

It's still buggy and makes sometimes strange lines in the screenshots, if the background is moving too fast. I'll try to solve this problem in the next version.
The screenshots are BMPs, which will be saved under X:\PSP\PHOTO\PSPShot\

Controls:
Start: Starts the system menu in "screenshot mode"
Select: Starts the insertet UMD in "screenshot mode"

L: Enables normal movement
R: Makes a screenshot
L+R: Exit the program

If the background is moving too fast, it helps when you take more than one screenshot, so you can choose the best one.

Download it here.

posted by Auri with 0 Comments