Delays and hefty costs disrupt game industry

The video game industry has been taking a beating.
 
While air has seeped steadily from the stock market, it has poured from the four major publicly-traded game publishers in the United States.
 
Since May 1, they have lost a collective $6 billion in market capitalization, a drop of about 25 percent, steeper than declines of 8.3 percent for the Nasdaq and 4.2 percent for the Standard & Poor's 500-stock index.
 
The sharp decline reflects a realization among investors that the game industry will recover more slowly than expected from the transition to a new generation of consoles, the Xbox 360 from Microsoft, the Sony PlayStation 3 and the Nintendo Wii.
 
Furthermore, analysts said, the game publishing industry is being disrupted by the growing cost of development, as well as by uncertainty amid the growing popularity of online game play.
 
"There are more industry concerns than ever, and that's what you're seeing in the stock prices," said Justin Post, an industry analyst with Merrill Lynch.
 
And yet, underscoring the complexities of assessing the industry, Post has a buy rating on shares of two of the major publishers, Electronic Arts and Activision. Like many stock analysts, he argues that given long-term trends, the game business is destined to boom, and that the only question is when.

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Matt Richtel
June 19, 2006

Source: New York Times, International Herald Tribune
posted on Monday, June 19, 2006 12:17 PM by Auri

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