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Interview with the creator of Grand Turismo! (cool!)
Today at the official PlayStation store in San Francisco, Sony held a launch event for its motorcycle racing game Tourist Trophy, with activities ranging from a tournament to an autograph signing with head of developer Polyphony Digital -- and now also Sony Computer Entertainment executive -- Kazunori Yamauchi. Just before this signing, we had a chance to pull Yamauchi aside and ask a few questions.
Interview with Kazunori Yamauchi
1UP: Since Sony has restructured its various divisions, your job has changed. How does your day to day job differ from what it used to be when you were just in charge of Polyphony?
Kazunori Yamauchi: The change may not be huge, but there is in fact a change to my day to day activities. Previously, I was 100% in charge of Polyphony and that was all I had to worry about, but currently maybe 30% of my day to day activities represent SCE corporate or overall PlayStation business planning or strategies -- things like that.
1UP: How would you compare your role on Tourist Trophy to your role on Gran Turismo 4?
KY: On GT4, I was pretty much all hands on, all the way down to every little detail including fixing the fraction times for license tests, to the furthest digit for the license times, making those adjustments, finding the right game balance. In terms of Tourist Trophy, we do have a director in-house who looked after this title, [Takamasa] Shichisawa a.k.a. Nana. He was looking after most of the overall gameplay. I supported Tourist Trophy with the technical portion and of course from the management level.
Read the full interview here.
Source: 1Up
posted on Saturday, April 08, 2006 8:14 PM by
Auri
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