Review: The Sims 2 for PSP
Overall Score: 6.1
Graphics: 7
Sound: 7
Playability: 6
Multiplayer: n/a
Those little computer
people known as The Sims have invaded nearly every video game platform
there is since their debut in 1999 on the PC. Since then, the series
has arguably been at its best on the PC, both in The Sims and The Sims
2, though the new PSP version does try new things and succeeds at
several of them. Unfortunately, this new version of The Sims 2 has too
many problems to be strongly recommended.
The PSP version of The
Sims 2 doesn't attempt to reproduce all the complexity of the original
PC game (and that's probably for the best). So, there's no DNA, sims
don't have "memories" of what happens to them, and there's no aging,
either. Instead, the new game reinterprets several of the series'
features--for instance, it still lets you create a customized "sim"
character with a specific personality and personal needs (or "motives,"
like hunger, boredom, and exhaustion) and with "aspirations," which are
driving life goals that determine what kind of minor "want" goals will
appear for them each day. However, the PSP game doesn't feature the PC
game's "fears" (the opposite of wants)--instead, the game has a general
"sanity" meter that fills up when you accomplish wants and that empties
out when you fail. Also, the game includes an entirely new take on
socializing. While the series has always emphasized character
interactions (especially humorous ones between characters with
different personalities), the PSP game uses a new timing-based minigame
that requires you to match the abstract icons that accompany your
neighbors' enthusiastic "simlish" gibberish speech.
Read the entire review
here.
Source:
Yahoo Games