Flash on PS3/PSP and Sony's PS2 Revolution?

Flash content site Razoric.com posted two interesting rumors regarding plans by Sony to challenge the unique features of both Microsoft and Nintendo's next-gen consoles. The rumors came by way of somebody claiming to be an employee of Macromedia (now integrated into Adobe). First, Sony is allegedly licensing Flash Lite, the scaled down mobile devices version of Flash, for its PS3 and PSP. Intended to compete with Xbox Live Arcade, Sony would have a system by which PS3 and PSP owners could download Flash Lite games directly to the consoles. The source claims Sony chose the platform due to its ease and low cost of development as well as built in DRM.

The other rumor details a direct response to Nintendo's Revolution controller. Sony, the source claims, is working on creating a controller with similar functionality to Revolution's. It will allegedly be bundled with the EyeToy PS2 camera peripheral and sold alongside a $99 PS2 as a "Revolution Killer." Since developers are already familiar with the PS2 hardware, games utilizing the new controller would presumably come easily. The email indicates that, with the price cut and added functionality, Sony is hoping to add another 50M units to its current 100M worldwide PS2 install base.

Both rumors are theoretically plausible, but there are many holes in the story. In terms of the first rumor, it would seem a bit odd to be using Flash Lite--rather than full Flash or simply a PS3-specific format--on PS3. The standard is generally used for mobile devices with very small screens and very basic technical capabilities, such as cell phones and media players. Even the PSP seems a bit overpowered for Flash Lite. There was that recent rumor about an 8GB PSP, but as Flash Lite games tend to be measured in kilobytes, a Memory Stick would seem to be more than sufficient.

The second rumor is a surprising one. It's certainly well within the realms of possibility that Sony plans to support its current console long after PS3 goes live. After all, new PS1 games were still shipping as late as last year. That said, legacy PS1 development was mainly comprised of ports of PS2 games (frequently sports games, movie tie-ins, and so on), and has generally been targeted at specific markets known to have very low PS2 install bases. Actually mobilizing developers to work on completely new titles for PS2 while PS3 is being heavily marketed might be a bit of a challenge, especially if the games are intended for use with a controller that the vast majority of PS2 owners do not have. Sony would have to manage both consoles actively, instead of simply allowing existing support of a legacy console to continue, as with PS1. That's along with Nintendo focusing all of its home console marketing attention on Revolution, whose spacial controller comes standard.

It's also worth wondering why an Adobe employee would be familiar with Sony's long-term (and in this case probably very confidential) home console plans.

Source: Late Night Consoling

posted on Saturday, March 04, 2006 7:39 PM by Auri

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