Homebrew Development Example: Stopper 69 for PSP
SG57 has released his mini-game/trainer called Stopper
69. The game itself is very simple – press square when the number
accumulates exactly to 69. The author wanted to encourage everyone that
is interested in programming – start with tiny projects, and improve
them gradually. Here is the message from the author:
This
is my little mini~game homebrew game / Trainer because first off...it's
a game and secondly, it's a good example of how a first time dev should
start, small to big.
The source code of this is also included so
all the new devs out there can take a look and learn a few shortcut
lines of code and how to use some lines of code properly (blitting
multiple images, making one entire backround, using bools, the '} else
{' function, etc.). This also incorporates almost all the Lessons
together into one source code so theres no more worrying about losing
or forgetting how to define a variable, make a table, booling, etc.
Thanks go to everyone who is involved in the PSPDEV scene (via PSPSDK, toolchain, cygwin, etc.)
And of course, thanks goes to Brad Dwyer (aka Yeldarb) for making the Lessons on programming to get me started.
Download it here.
