Thursday, December 22, 2005 - Posts

THQ Predicts It Will Meet Financial Targets - Thanks In Part To PSP Sales (Gamespot)

Source: Gamespot
Neues THQ_Logo

The holidays haven't been very happy for the gaming industry so far. Fourth-quarter sales this year have been trailing well behind the numbers posted in 2004, Midway closed up two studios and laid off almost 100 people, and Electronic Arts and Activision have both warned that their quarterly earnings would fall short of estimates.

However, it hasn't all been bad news. THQ today announced that it was ontrack to meet expectations for its holiday quarter. Wall Street rewarded that news with a subsequent (if temporary) jump in the company's stock price.

"Our WWE SmackDown! vs. Raw 2006 title is performing very well on both PlayStation 2 and the PSP PlayStation Portable system," THQ president and CEO Brian Farrell said in a statement. "In addition, new titles targeted to kids and family such as The Incredibles: Rise of the Underminer, our Nickelodeon products, Bratz Rock Angelz, and our catalog of value-priced games are on track."

posted by Auri with 0 Comments

California Judge Blocks Violant Game Bill (Gamesutra)

Judge Halts Implementation Of CA Violent Game Bill

Source: Gamasutra
Schwarzenegger

According to an ESA statement, in a ruling issued late on December 21, 2005, Judge Ronald Whyte, United States District Judge for the United States District Court for the Northern District of California, handed down a preliminary injunction halting the implementation of California’s law, publically backed by Governor Arnold Schwarzenegger, that would restrict video game sales and require the unconstitutional and subjective labeling of video games.

Under the terms of AB1179, which would have come into effect on January 1, 2006, customers purchasing games with the label would be required to show ID; retailers who either did not check for ID or did not show the labels will be liable for a $1,000 fine per infraction.

As a direct result of the suit filed by the ESA and VSDA in October regarding the AB1179 law, Judge Whyte wrote that "games are protected by the First Amendment and that plaintiffs are likely to prevail in their argument that the Act violates the First Amendment." This is the second initially successful ESA court challenge in recent weeks, following similar events in Illinois earlier in December.

In addition, according to the ESA, Judge Whyte cited other rulings which found that the research does not establish a causal link between violent video games and violent behavior, does not assess the significance of any link, nor does it compare video games to other forms of media violence to which minors are exposed. He writes, “This court anticipates that [the State] here may face similar problems proving the California legislature made ‘reasonable inferences based on substantial evidence.’”

Douglas Lowenstein, president of the Entertainment Software Association, issued this statement in response: “We are extremely pleased by today’s announcement. We deeply respect the concerns of the Governor and the Legislature that gave rise to the law. For the sixth time in five years, Federal Courts have now blocked or struck down these state and local laws seeking to regulate the sale of games to minors based on their content, and none have upheld such statutes. It is therefore time to look past legislation and litigation in favor of cooperative efforts to accomplish the common goal of ensuring that parents use the tools available to control the games their kids play.

“We believe that between the ESRB ratings, parental education, and now with the announcement that all next generation consoles will have parental controls, there is a wealth of ways that those concerned can ensure that children do not have access to inappropriate games. In sum, we believe a combination of parental choice and parental control is the legal, sensible, and most importantly, effective way to help parents keep inappropriate video games from children, and we dedicate ourselves to working with all parties to accomplish this goal.”

Others involved in the bill, including AB1179 author and sponsor Leland Yee and California Governor Arnold Schwarzenegger, who signed the bill into law earlier this year, have yet to comment on this judicial decision.

posted by Auri with 0 Comments

Brain Training Goes Simple (IGN)

Source: IGN
Psp_close-707879

Nintendo's Otona no DS Training (known as Train Your Brain in America) was the surprise hit of 2005 over in Japan and will likely go on to sell a million copies before its sequel arrives in a couple of weeks. With success comes the copycats. Enter D3 Publisher.

The publisher of the Simple 2000 series of budget PS2 titles and Simple 2500 series of budget PSP titles revealed this past week plans for some brain training games of its own. Both the PSP and PS2 will get versions of Mitsuo Kodama Sensei Kanshuu The Unou Drill. The name translates to The Right Brain Drill Supervised by Mitsuo Kodama. Kodama is a college professor who apparently knows enough about intelligence testing to get his own game.

Those who chose to try out this latest brain maker game will be able to select from a number of modes, including a mode that measures your IQ based on your test scores and a mode for beefing up your right brain. The game's World Tour Mode trains your right brain while showing you pictures from around the world. For all these levels, you can select to play on three difficulty settings.

On the PS2, The Unou Drill will appear as volume 93 of the Simple 2000 Series. On the PSP, it will be volume 4 of the Simple 2500 series. Yes, the PSP version will cost more, just because its in a series that costs 500 yen higher. Smart.

posted by Auri with 0 Comments

eSwan v0.09 WonderSwan Emulator (Homebrew, PSPUpdates)

As we reported earlier, Japanese legend programmer “E has been hard at work testing sound on his WonderSwan emulator for the PSP. Apparently the work has paid off and he has released the latest version of the emulator which does include sound support.

You can download this file from PSPUpdates' QuickJump Download site [here].
posted by Auri with 0 Comments

Sound Mod: Pump Up the Volume! (PSPUpdates)

No, Christian Slater has nothing to do with this post... come to think of it, he has nothing to do with much of anything now a days, but I digress. Califrag has posted an interesting little mod for those of you who just can't get the PSP to jump like you want it to. The process does involve opening up the PSP case, so the warranty will be thrown out the window on this one. For a complete rundown on how to go about setting the PSP's sound free, check out this thread on PSPUpdates' forums.

On a related note, Califrag has also given us some pointers on using "tracking caps" or "mouse caps" for laptops to replace the standard analog nub as an alternative to the large, bluky PSP nubs out on the market. You can check out that thread of PSPUpdates' forums [here].
posted by Auri with 0 Comments

PSP Galaxy Issue #3 - PSP Magazine

Today must be MagDay, because we've got another one for you guys. This time it's PSP Galaxy #3. Some of the goodies in this edition are:
  • Interview with Tate Interactive
  • Prince of Revelations Review
  • PoPoLoCrois Review
  • Kao Challengers Review
  • Gamers Galaxy Comics

Just unzip the file into your PSP\PHOTO directory and you'll be ready to read!

Check it out here.
posted by Auri with 0 Comments

Merry Christmas from PSPain! (PSPUpdates)

Majes has emailed us (and you!) a holiday greeting in the form of PSPainXmas, a nice little graphical demo from PSPain.com showing the homebrew highlights of this year. While this may not be appreciated by some of you Scrooges (it's pretty much just an animated slide show) the reason I thought we should mention it is that it does include the source code and would be a great resource for those of you who want to jump into the homebrew programming scene.

PSPain.com wishes to all PSPs users a merry christmas and a happy new year
We would like to thanks, to all the people who make the PSP the best portable
system and all the people who work on homebrew with the only interest of make
the PSP bigger and bigger. Thanks a lot to all of you.

Credits :

Code by mICrO from NewOlds,
Graphics by Zensure,
Music by Chris Huelsbeck {we will be allways turrican fans}.

You can download this file from PSPUpdates' QuickJump Download site [here].
posted by Auri with 0 Comments

PSP RSS Reader (Homebrew, PSPUpdates)

pspRSS: RSS/XML Reader W.I.P.

FreePlay has been hard at work on our forums developing a WiFi RSS/XML retriever for the PSP in Lua. This is still a Work In Progress but once it has matured a bit, it will be a must have for every PSP owner. To be frank, I still haven't figured this thing out and haven't got it to work successfully (hence the screenshot), but that's no reason for you not to give it a look and swing by FreePlay's thread on our forums and give your input and/or help!

Here's some extra info I've recieved from FreePlay:
They're both really, really early versions of what I hope to make. The RSS program doesn't work much at all yet; make sure you mention that.

The XML program will parse out any well-formed XML document, but there's no display of any sort yet.
You can download this file from PSPUpdates' QuickJump Download site [here].
You can download the Lua Player here: 1.0 Firmware / 1.50 Firmware

http://pspupdates.qj.net/uploaded_images/RSS_XML_reader875-706104.jpg
posted by Auri with 0 Comments

Me & My Katamari Damacy Runs On v2.0!! (PSPUpdates)

Note from Auri: I stopped by Electronics Boutique (sp?) yesterday and they didn't have Katamari on their list of games (neither new or upcoming), so I'm not sure what it means yet for the U.S. release, but check eBay and get a copy from Japan! Or Lik-Sang, whatever :)

Me & My Katamari Damacy Runs On v2.0!!

Katamari_2.0_1222

Today is the scheduled release day for the highly anticipated Me & My Katamari Damacy in Japan. Wayne has emailed us a great news – Katamari only requires version 2.o to run! Phew, what a relax!

With the release of EXIT, we found unfortunately that the game required version 2.50 to run. We were a bit afraid that the following games would all require 2.50 or higher to run, in the purpose of zapping the homebrew scene faster (I would say this no matter you agree or not). Now it seems the deadline has been held back a bit.

Cheers, and enjoy Katamari for PSP!! =D

Ouji_1222

Thanks to Wayne for the great email!

Check out our previous reports on Me & My Katamari Damacy:


posted by Auri with 0 Comments

New Official Note Skin for PSP Revolution (PSPUpdates)

Devin923 and DeNitro have been hard at work on the next version of the homebrew hit PSP Revolution, but just because it hasn't been released yet doesn't mean he can't give us a little teaser. According to Devin, he's put together several different "note skins" for PSPR, changing the way the arrows look. This is what he had to say in our forums:
New!! - Note Skin - I have been creating many new note skins for PSPR, this is just one of many we plan to have in the next release of our game. This skin I belive keeps with the dance theme of the game and lends its self more towards a feminine audience. Though i still enjoy this skin very much.
Please let me know what you think of this new skin and let me know if you have any ideas for maybe some i have not yet thought of.

Since PSP Revolution's release about a month ago, DeNitro and I have been caught up in the spirit of x-mas and development slowed down a little. Since our last release alot has been done to satisfy your expectations, although there is still ALOT of work that still needs tending to. This skin is just one of many new things being worked into PSPR, sadly i cannot reveal exactly what we have in store but if you have waited this long for a new release a few more weeks wont hurt. In the mean time...

-------------------------------------------------------------------

To install the new note skin simply open the folder and drag the new images onto your PSP in the PSPR/Graphics folder and overwrite the images already there.

The original graphics I also included if you chose to change them back.

You can download this new skin from PSPUpdates' QuickJump Download site [here].
You can download the original backup skin [here].
posted by Auri with 0 Comments

EA Issues Profit Warning

(Note from Auri: With the quality of their new games faltering, who would think this would happen? It's too bad modern software development is limited to only a few short months instead of getting the time it needs to ship high-quality products.)

Company sees December sales far below expectations.

Source: IGN

EA_Logo_1222

December 21, 2005 - In a conference call to analysts yesterday, Electronic Arts Chief Financial Officer (CFO) Warren Jenson revealed that the company was significantly lowering both its revenue and profit forecasts for the current fiscal quarter. The news immediately sent the company's stock downward by nearly $2 per share.

The EA executives participating in the conference call cited several contributing factors to these revised estimates including:

- an overall weak market for current generation game titles

- the limiting of the installed user base for the Xbox 360 due to the console's supply issues

- consumer perceptions that the PlayStation 3 may be launching in Spring 2006, noting that it's "causing some people to stay on the sidelines"

- lack of a price drop for the PlayStation 2

In response to analyst queries, Jenson stated that he believes overall sales for the entire game market for 2005 would be "somewhere between negative 5 percent and negative 10 percent compared to 2004 in North America, and somewhere between flat and negative 5 percent in Europe", a significant downward revision from previous estimates.

posted by Auri with 0 Comments

Kojima Reveals Metal Gear Solid PSP (Next-gen.biz)

Hideo Kojima has revealed plans to release a PSP Metal Gear Solid game. It is primed to arrive in Japan mid-way through 2006.

Source: Next-gen.biz

Hideo1_1222

Codenamed Metal Gear Solid B.D., it's being touted as a completely new iteration of the series; not a remake. Speaking to Famitsu, Kojima said, "It's totally new."

Somewhat enigmatically, he adds, "Even though it's only on PSP, it's going to be pretty amazing. It might be too new for people. I don't even know if they're going to sell this thing. I mean, I find it interesting myself, though who knows what people will think of it. Really, though -- it's just a normal game. Only with one little thing radically different about it."

Konami already publishes card-based games in the Metal Gear Acid series. It's been known for a few months that Kojima's team has been working on a secret new PSP game. In a blog entry back in October he wrote, "It will feature a completely new system. We have to learn if it'll be accepted. We'll have to create a prototype and play-test. It'll have a system that's different from traditional games. That'll be its selling point."

posted by Auri with 0 Comments

Callisto v0.1 for the PSP Released (Homebrew)

Framegrab0_small

Weak, Pimpot, Markospex and Klesk have just released Callisto for the PSP.  Callisto is a side scrolling space shooter, that is the best looking homebrew game I have ever seen.  The graphics are just stunning.  According to the story, you are a bounty hunter who is travelling through hostile planets searching for intergalactic criminals.

Framegrab1_small Framegrab2_small

You will use the analog stick or D-Pad to move your ship, X to shoot, and O to drop a smart bomb. You can upgrade your weapons by collection power ups throughout the levels, which can be shot to change their type. Callisto also has a built in screenshot capture that can be activated by pressing the right shoulder button when the game is paused.

Framegrab3_small Framegrab4_small

The only known issue listed is that, when controlling the ship with the D-Pad, the autofire does not work correctly.  Below are the team members and their roles in the production of this beautiful game!

Framegrab5_small Framegrab6_small

Firmware 2.X has not been tested.  Callisto is using pretty much all the memory that the PSP has to offer, and there are some memory limitations with the current loaders according to the developers.

You can get this file from PSPUpdates' QuickJump Download site [here].

posted by Auri with 0 Comments

Japanese PSP 1st Anniversary Celebration

Pre_top

Japan is celebrating the 1st anniversary of the PSP with some special commemorative items.  www.jp.playstation.com will be collecting applications through January 5th 2006 for these items.  Details are scarce, as the site is all in Japanese, but it appears you can just put in an application, or you can enter attaching a phrase (which requires a login ID) to win.


For the Google Translated version, click here.
posted by Auri with 0 Comments